EarthSDK
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    层级 (查看层级一览)

    索引

    构造函数

    属性

    bgColor: [number, number, number, number] = ...
    bgColorChanged: Listener<
        [[number, number, number, number], [number, number, number, number]],
    >
    bgColorReact: ReactiveVariable<[number, number, number, number]>
    clickFuncStr: string = ''
    clickFuncStrChanged: Listener<[string, string]>
    clickFuncStrReact: ReactiveVariable<string>
    enabled: boolean = true
    enabledChanged: Listener<[boolean, boolean]>
    enabledReact: ReactiveVariable<false> | ReactiveVariable<true>
    fgColor: [number, number, number, number] = ...
    fgColorChanged: Listener<
        [[number, number, number, number], [number, number, number, number]],
    >
    fgColorReact: ReactiveVariable<[number, number, number, number]>
    hovered: boolean = false
    hoveredChanged: Listener<[boolean, boolean]>
    hoveredReact: ReactiveVariable<false> | ReactiveVariable<true>
    hoverHighlight: boolean = ...
    hoverHighlightChanged: Listener<[boolean, boolean]>
    hoverHighlightReact: ReactiveVariable<false> | ReactiveVariable<true>
    imageUri: string = '${earthsdk3-assets-script-dir}/assets/img/location.png'
    imageUriChanged: Listener<[string, string]>
    imageUriReact: ReactiveVariable<string>
    isHoverZoom: boolean = ...
    isHoverZoomChanged: Listener<[boolean, boolean]>
    isHoverZoomReact: ReactiveVariable<false> | ReactiveVariable<true>
    opacity: number = 1
    opacityChanged: Listener<[number, number]>
    opacityReact: ReactiveVariable<number>
    originRatioAndOffset: [
        leftRatio: number,
        topRatio: number,
        leftOffset: number,
        topOffset: number,
    ] = ...
    originRatioAndOffsetChanged: Listener<
        [
            [
                leftRatio: number,
                topRatio: number,
                leftOffset: number,
                topOffset: number,
            ],
            [
                leftRatio: number,
                topRatio: number,
                leftOffset: number,
                topOffset: number,
            ],
        ],
    >
    originRatioAndOffsetReact: ReactiveVariable<
        [
            leftRatio: number,
            topRatio: number,
            leftOffset: number,
            topOffset: number,
        ],
    >
    pickOnClick: boolean = false
    pickOnClickChanged: Listener<[boolean, boolean]>
    pickOnClickReact: ReactiveVariable<false> | ReactiveVariable<true>
    position: undefined | [number, number, number] = ...
    positionChanged: Listener<
        [
            undefined
            | [number, number, number],
            undefined | [number, number, number],
        ],
    >
    positionEditing: boolean = false
    positionEditingChanged: Listener<[boolean, boolean]>
    positionEditingReact: ReactiveVariable<false> | ReactiveVariable<true>
    positionReact: ReactiveVariable<undefined | [number, number, number]>
    scale: [number, number] = ...
    scaleChanged: Listener<[[number, number], [number, number]]>
    scaleReact: ReactiveVariable<[number, number]>
    show: boolean = true
    showChanged: Listener<[boolean, boolean]>
    showReact: ReactiveVariable<false> | ReactiveVariable<true>
    size: [width: number, height: number] = ...
    sizeChanged: Listener<
        [[width: number, height: number], [width: number, height: number]],
    >
    sizeReact: ReactiveVariable<[width: number, height: number]>
    title: string = ""
    titleChanged: Listener<[string, string]>
    titleReact: ReactiveVariable<string>
    tooltip: string = ""
    tooltipChanged: Listener<[string, string]>
    tooltipReact: ReactiveVariable<string>
    tooltipShow: boolean = true
    tooltipShowChanged: Listener<[boolean, boolean]>
    tooltipShowReact: ReactiveVariable<false> | ReactiveVariable<true>
    viewDistanceDebug: boolean = false
    viewDistanceDebugChanged: Listener<[boolean, boolean]>
    viewDistanceDebugReact: ReactiveVariable<false> | ReactiveVariable<true>
    viewDistanceRange: undefined | [number, number, number, number] = ...
    viewDistanceRangeChanged: Listener<
        [
            undefined
            | [number, number, number, number],
            undefined | [number, number, number, number],
        ],
    >
    viewDistanceRangeReact: ReactiveVariable<
        undefined
        | [number, number, number, number],
    >
    zOrder: number = 0
    zOrderChanged: Listener<[number, number]>
    zOrderReact: ReactiveVariable<number>
    _lastMemId: number = -1
    defaults: {
        scale: number[];
        viewDistanceRange: [number, number, number, number];
    } = ...

    访问器

    • get clickEvent(): Event<[PointerEvent]>

      返回 Event<[PointerEvent]>

    • get clickFunc(): undefined | ((event: PointerEvent) => void)

      返回 undefined | ((event: PointerEvent) => void)

    • set clickFunc(value: undefined | ((event: PointerEvent) => void)): void

      参数

      • value: undefined | ((event: PointerEvent) => void)

      返回 void

    • get clickFuncChanged(): Listener<
          [
              undefined
              | ((event: PointerEvent) => void),
              undefined | ((event: PointerEvent) => void),
          ],
      >

      返回 Listener<
          [
              undefined
              | ((event: PointerEvent) => void),
              undefined | ((event: PointerEvent) => void),
          ],
      >

    • get clickOutEvent(): Event<[PointerEvent]>

      返回 Event<[PointerEvent]>

    • get dbclickEvent(): Event<[PointerEvent]>

      返回 Event<[PointerEvent]>

    • get dbclickOutEvent(): Event<[PointerEvent]>

      返回 Event<[PointerEvent]>

    • get disposers(): (() => void)[]

      返回 (() => void)[]

    • get flyToEvent(): Listener<[undefined | number]>

      返回 Listener<[undefined | number]>

    • get geoCanvasPoi(): any

      返回 any

    • get memId(): number

      返回 number

    • get toDestroyEvent(): Listener

      返回 Listener

    方法

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 返回 undefined

    • 请不要重写destroy,请使用destroyImp来重写!

      返回 undefined

    • 返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • 可选duration: number

      返回 void

    • 返回 boolean

    • 返回 boolean

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 undefined

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T