atmosphere
atmosphere: boolean = true
atmosphereChanged
atmosphereChanged: Listener<[boolean, boolean]> cameraMovableRegionChanged
cesiumInspectorWireframe
cesiumInspectorWireframe: undefined | boolean = ...
cesiumInspectorWireframeChanged
cesiumInspectorWireframeChanged: Listener< [undefined | boolean, undefined | boolean],> cesiumInspectorWireframeReact
cloud
cloud: number = 0
cloudChanged
cloudChanged: Listener<[number, number]> createCesiumViewerFuncStr
createCesiumViewerFuncStr: undefined | string = ...
createCesiumViewerFuncStrChanged
createCesiumViewerFuncStrChanged: Listener< [undefined | string, undefined | string],> createCesiumViewerFuncStrReact
currentTime
currentTime: number = ...
currentTimeChanged
currentTimeChanged: Listener<[number, number]> debug
debug: undefined | boolean = ...
debugChanged
debugChanged: Listener<[undefined | boolean, undefined | boolean]> depthOfField
depthOfField: number = 0
depthOfFieldChanged
depthOfFieldChanged: Listener<[number, number]> depthTestAgainstTerrain
depthTestAgainstTerrain: boolean = true
depthTestAgainstTerrainChanged
depthTestAgainstTerrainChanged: Listener<[boolean, boolean]> depthTestAgainstTerrainReact
devTags: undefined | string[] = ...
devTagsChanged: Listener<[undefined | string[], undefined | string[]]> editingAuxiliaryPointColor
editingAuxiliaryPointColor: undefined | ESJVector4D = ... editingAuxiliaryPointColorChanged
editingAuxiliaryPointColorReact
editingAuxiliaryPointSize
editingAuxiliaryPointSize: undefined | number = ...
editingAuxiliaryPointSizeChanged
editingAuxiliaryPointSizeChanged: Listener< [undefined | number, undefined | number],> editingAuxiliaryPointSizeReact
editingAxisSize
editingAxisSize: undefined | number = ...
editingAxisSizeChanged
editingAxisSizeChanged: Listener<[undefined | number, undefined | number]> editingEventListening
editingEventListening: boolean = true
editingEventListeningChanged
editingEventListeningChanged: Listener<[boolean, boolean]> editingEventListeningReact
editingHeightOffset
editingHeightOffset: undefined | number = ...
editingHeightOffsetChanged
editingHeightOffsetChanged: Listener<[undefined | number, undefined | number]> editingLineShow
editingLineShow: boolean = true
editingLineShowChanged
editingLineShowChanged: Listener<[boolean, boolean]> editingLineWidth
editingLineWidth: undefined | number = ...
editingLineWidthChanged
editingLineWidthChanged: Listener<[undefined | number, undefined | number]> editingPointSize
editingPointSize: undefined | number = ...
editingPointSizeChanged
editingPointSizeChanged: Listener<[undefined | number, undefined | number]> execOnceFuncStr
execOnceFuncStr: undefined | string = ...
execOnceFuncStrChanged
execOnceFuncStrChanged: Listener<[undefined | string, undefined | string]> flashLighting
flashLighting: undefined | boolean = ...
flashLightingChanged
flashLightingChanged: Listener<[undefined | boolean, undefined | boolean]> flyToBoundingSize
flyToBoundingSize: undefined | number = ...
flyToBoundingSizeChanged
flyToBoundingSizeChanged: Listener<[undefined | number, undefined | number]> fog
fog: number = 0
fov
fov: number = 60
globeShow
globeShow: boolean = true
globeShowChanged
globeShowChanged: Listener<[boolean, boolean]> hoverTime
hoverTime: number = 2
hoverTimeChanged
hoverTimeChanged: Listener<[number, number]> ionAccessToken
ionAccessToken: string = ...
ionAccessTokenChanged
ionAccessTokenChanged: Listener<[string, string]> moon
moon: undefined | boolean = ...
moonChanged
moonChanged: Listener<[undefined | boolean, undefined | boolean]> msaaSamples
msaaSamples: undefined | number = ...
msaaSamplesChanged
msaaSamplesChanged: Listener<[undefined | number, undefined | number]> name
name: string = '未命名场景对象'
opacity
opacity: undefined | number = ...
opacityChanged
opacityChanged: Listener<[undefined | number, undefined | number]> particleGlobalControl
particleGlobalControl: boolean = false
particleGlobalControlChanged
particleGlobalControlChanged: Listener<[boolean, boolean]> particleGlobalControlReact
pickCustomAttachedInfo
pickCustomAttachedInfo: any
rain
rain: number = 0
resolutionScale
resolutionScale: undefined | number = ...
resolutionScaleChanged
resolutionScaleChanged: Listener<[undefined | number, undefined | number]> rollerShutter
rollerShutter: boolean = false
rollerShutterChanged
rollerShutterChanged: Listener<[boolean, boolean]> sceneBackgroundColor
sceneBackgroundColor: [number, number, number, number] = ...
sceneBackgroundColorChanged
sceneBackgroundColorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> sceneBackgroundColorReact
sceneDebugShowCommands
sceneDebugShowCommands: undefined | boolean = ...
sceneDebugShowCommandsChanged
sceneDebugShowCommandsChanged: Listener< [undefined | boolean, undefined | boolean],> sceneDebugShowCommandsReact
sceneDebugShowDepthFrustum
sceneDebugShowDepthFrustum: undefined | number = ...
sceneDebugShowDepthFrustumChanged
sceneDebugShowDepthFrustumChanged: Listener< [undefined | number, undefined | number],> sceneDebugShowDepthFrustumReact
sceneDebugShowFramesPerSecond
sceneDebugShowFramesPerSecond: undefined | boolean = ...
sceneDebugShowFramesPerSecondChanged
sceneDebugShowFramesPerSecondChanged: Listener< [undefined | boolean, undefined | boolean],> sceneDebugShowFramesPerSecondReact
sceneDebugShowFrustumPlanes
sceneDebugShowFrustumPlanes: undefined | boolean = ...
sceneDebugShowFrustumPlanesChanged
sceneDebugShowFrustumPlanesChanged: Listener< [undefined | boolean, undefined | boolean],> sceneDebugShowFrustumPlanesReact
sceneDebugShowFrustums
sceneDebugShowFrustums: undefined | boolean = ...
sceneDebugShowFrustumsChanged
sceneDebugShowFrustumsChanged: Listener< [undefined | boolean, undefined | boolean],> sceneDebugShowFrustumsReact
sceneFogDensity
sceneFogDensity: undefined | number = ...
sceneFogDensityChanged
sceneFogDensityChanged: Listener<[undefined | number, undefined | number]> sceneFogEnabled
sceneFogEnabled: undefined | boolean = ...
sceneFogEnabledChanged
sceneFogEnabledChanged: Listener<[undefined | boolean, undefined | boolean]> sceneFogMinimumBrightness
sceneFogMinimumBrightness: undefined | number = ...
sceneFogMinimumBrightnessChanged
sceneFogMinimumBrightnessChanged: Listener< [undefined | number, undefined | number],> sceneFogMinimumBrightnessReact
sceneFogScreenSpaceErrorFactor
sceneFogScreenSpaceErrorFactor: undefined | number = ...
sceneFogScreenSpaceErrorFactorChanged
sceneFogScreenSpaceErrorFactorChanged: Listener< [undefined | number, undefined | number],> sceneFogScreenSpaceErrorFactorReact
sceneGlobeBackFaceCulling
sceneGlobeBackFaceCulling: boolean = true
sceneGlobeBackFaceCullingChanged
sceneGlobeBackFaceCullingChanged: Listener<[boolean, boolean]> sceneGlobeBackFaceCullingReact
sceneGlobeBaseColor
sceneGlobeBaseColor: [number, number, number, number] = ...
sceneGlobeBaseColorChanged
sceneGlobeBaseColorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> sceneGlobeCartographicLimitRectangle
sceneGlobeCartographicLimitRectangle: [number, number, number, number] = ...
sceneGlobeCartographicLimitRectangleChanged
sceneGlobeCartographicLimitRectangleChanged: Listener< [[number, number, number, number], [number, number, number, number]],> sceneGlobeCartographicLimitRectangleReact
sceneGlobeCartographicLimitRectangleReact: ReactiveVariable< [number, number, number, number],> sceneGlobeClippingPlanes
sceneGlobeClippingPlanesChanged
sceneGlobeClippingPlanesId
sceneGlobeClippingPlanesId: string = ''
sceneGlobeClippingPlanesIdChanged
sceneGlobeClippingPlanesIdChanged: Listener<[string, string]> sceneGlobeClippingPlanesIdReact
sceneGlobeClippingPlanesReact
sceneGlobeClippingPolygons
sceneGlobeClippingPolygonsChanged
sceneGlobeClippingPolygonsId
sceneGlobeClippingPolygonsId: string[] = ...
sceneGlobeClippingPolygonsIdChanged
sceneGlobeClippingPolygonsIdChanged: Listener<[string[], string[]]> sceneGlobeClippingPolygonsIdReact
sceneGlobeClippingPolygonsReact
sceneGlobeShadows
sceneGlobeShowSkirts
sceneGlobeShowSkirts: boolean = true
sceneGlobeShowSkirtsChanged
sceneGlobeShowSkirtsChanged: Listener<[boolean, boolean]> sceneGlobeShowSkirtsReact
sceneGlobeShowWaterEffect
sceneGlobeShowWaterEffect: boolean = true
sceneGlobeShowWaterEffectChanged
sceneGlobeShowWaterEffectChanged: Listener<[boolean, boolean]> sceneGlobeShowWaterEffectReact
sceneGlobeTerrainExaggeration
sceneGlobeTerrainExaggeration: number = 1
sceneGlobeTerrainExaggerationChanged
sceneGlobeTerrainExaggerationChanged: Listener<[number, number]> sceneGlobeTerrainExaggerationReact
sceneGlobeTerrainExaggerationRelativeHeight
sceneGlobeTerrainExaggerationRelativeHeight: number = 0
sceneGlobeTerrainExaggerationRelativeHeightChanged
sceneGlobeTerrainExaggerationRelativeHeightChanged: Listener<[number, number]> sceneGlobeTerrainExaggerationRelativeHeightReact
sceneGlobeTranslucencyBackFaceAlphaByDistance
sceneGlobeTranslucencyBackFaceAlphaByDistance:
| undefined
| [number, number, number, number] = ...
sceneGlobeTranslucencyBackFaceAlphaByDistanceChanged
sceneGlobeTranslucencyBackFaceAlphaByDistanceChanged: Listener< [ undefined | [number, number, number, number], undefined | [number, number, number, number], ],> sceneGlobeTranslucencyBackFaceAlphaByDistanceReact
sceneGlobeTranslucencyBackFaceAlphaByDistanceReact: ReactiveVariable< undefined | [number, number, number, number],> sceneGlobeTranslucencyFrontFaceAlphaByDistance
sceneGlobeTranslucencyFrontFaceAlphaByDistance:
| undefined
| [number, number, number, number] = ...
sceneGlobeTranslucencyFrontFaceAlphaByDistanceChanged
sceneGlobeTranslucencyFrontFaceAlphaByDistanceChanged: Listener< [ undefined | [number, number, number, number], undefined | [number, number, number, number], ],> sceneGlobeTranslucencyFrontFaceAlphaByDistanceReact
sceneGlobeTranslucencyFrontFaceAlphaByDistanceReact: ReactiveVariable< undefined | [number, number, number, number],> sceneGlobeTranslucencyRectangle
sceneGlobeTranslucencyRectangle: undefined | [number, number, number, number] = ...
sceneGlobeTranslucencyRectangleChanged
sceneGlobeTranslucencyRectangleChanged: Listener< [ undefined | [number, number, number, number], undefined | [number, number, number, number], ],> sceneGlobeTranslucencyRectangleReact
sceneGlobeTranslucencyRectangleReact: ReactiveVariable< undefined | [number, number, number, number],> sceneGlobeUndergroundColor
sceneGlobeUndergroundColor: undefined | [number, number, number, number] = ...
sceneGlobeUndergroundColorAlphaByDistance
sceneGlobeUndergroundColorAlphaByDistance:
| undefined
| [number, number, number, number] = ...
sceneGlobeUndergroundColorAlphaByDistanceChanged
sceneGlobeUndergroundColorAlphaByDistanceChanged: Listener< [ undefined | [number, number, number, number], undefined | [number, number, number, number], ],> sceneGlobeUndergroundColorAlphaByDistanceReact
sceneGlobeUndergroundColorAlphaByDistanceReact: ReactiveVariable< undefined | [number, number, number, number],> sceneGlobeUndergroundColorChanged
sceneGlobeUndergroundColorChanged: Listener< [ undefined | [number, number, number, number], undefined | [number, number, number, number], ],> sceneGlobeUndergroundColorReact
sceneGlobeUndergroundColorReact: ReactiveVariable< undefined | [number, number, number, number],> sceneGlobeVerticalExaggeration
sceneGlobeVerticalExaggeration: number = 1
sceneGlobeVerticalExaggerationChanged
sceneGlobeVerticalExaggerationChanged: Listener<[number, number]> sceneGlobeVerticalExaggerationReact
sceneGlobeVerticalExaggerationRelativeHeight
sceneGlobeVerticalExaggerationRelativeHeight: number = 0
sceneGlobeVerticalExaggerationRelativeHeightChanged
sceneGlobeVerticalExaggerationRelativeHeightChanged: Listener<[number, number]> sceneGlobeVerticalExaggerationRelativeHeightReact
sceneMoonOnlySunLighting
sceneMoonOnlySunLighting: undefined | boolean = ...
sceneMoonOnlySunLightingChanged
sceneMoonOnlySunLightingChanged: Listener< [undefined | boolean, undefined | boolean],> sceneMoonOnlySunLightingReact
sceneMoonTextureUrl
sceneMoonTextureUrl: undefined | string = ...
sceneMoonTextureUrlChanged
sceneMoonTextureUrlChanged: Listener<[undefined | string, undefined | string]> scenePpsAmbientOcclusionAmbientOcclusionOnly
scenePpsAmbientOcclusionAmbientOcclusionOnly: boolean = false
scenePpsAmbientOcclusionAmbientOcclusionOnlyChanged
scenePpsAmbientOcclusionAmbientOcclusionOnlyChanged: Listener< [boolean, boolean],> scenePpsAmbientOcclusionAmbientOcclusionOnlyReact
scenePpsAmbientOcclusionBias
scenePpsAmbientOcclusionBias: number = 0.1
scenePpsAmbientOcclusionBiasChanged
scenePpsAmbientOcclusionBiasChanged: Listener<[number, number]> scenePpsAmbientOcclusionBiasReact
scenePpsAmbientOcclusionBlurStepSize
scenePpsAmbientOcclusionBlurStepSize: number = 0.86
scenePpsAmbientOcclusionBlurStepSizeChanged
scenePpsAmbientOcclusionBlurStepSizeChanged: Listener<[number, number]> scenePpsAmbientOcclusionBlurStepSizeReact
scenePpsAmbientOcclusionEnabled
scenePpsAmbientOcclusionEnabled: boolean = false
scenePpsAmbientOcclusionEnabledChanged
scenePpsAmbientOcclusionEnabledChanged: Listener<[boolean, boolean]> scenePpsAmbientOcclusionEnabledReact
scenePpsAmbientOcclusionIntensity
scenePpsAmbientOcclusionIntensity: number = 3.0
scenePpsAmbientOcclusionIntensityChanged
scenePpsAmbientOcclusionIntensityChanged: Listener<[number, number]> scenePpsAmbientOcclusionIntensityReact
scenePpsAmbientOcclusionLengthCap
scenePpsAmbientOcclusionLengthCap: number = 0.03
scenePpsAmbientOcclusionLengthCapChanged
scenePpsAmbientOcclusionLengthCapChanged: Listener<[number, number]> scenePpsAmbientOcclusionLengthCapReact
scenePpsAmbientOcclusionStepSize
scenePpsAmbientOcclusionStepSize: number = 1.0
scenePpsAmbientOcclusionStepSizeChanged
scenePpsAmbientOcclusionStepSizeChanged: Listener<[number, number]> scenePpsAmbientOcclusionStepSizeReact
scenePpsBloomBrightness
scenePpsBloomBrightness: number = -0.3
scenePpsBloomBrightnessChanged
scenePpsBloomBrightnessChanged: Listener<[number, number]> scenePpsBloomBrightnessReact
scenePpsBloomContrast
scenePpsBloomContrast: number = 128
scenePpsBloomContrastChanged
scenePpsBloomContrastChanged: Listener<[number, number]> scenePpsBloomContrastReact
scenePpsBloomDelta
scenePpsBloomDelta: number = 1.0
scenePpsBloomDeltaChanged
scenePpsBloomDeltaChanged: Listener<[number, number]> scenePpsBloomEnabled
scenePpsBloomEnabled: boolean = false
scenePpsBloomEnabledChanged
scenePpsBloomEnabledChanged: Listener<[boolean, boolean]> scenePpsBloomEnabledReact
scenePpsBloomGlowOnly
scenePpsBloomGlowOnly: boolean = false
scenePpsBloomGlowOnlyChanged
scenePpsBloomGlowOnlyChanged: Listener<[boolean, boolean]> scenePpsBloomGlowOnlyReact
scenePpsBloomSigma
scenePpsBloomSigma: number = 3.78
scenePpsBloomSigmaChanged
scenePpsBloomSigmaChanged: Listener<[number, number]> scenePpsBloomStepSize
scenePpsBloomStepSize: number = 5.0
scenePpsBloomStepSizeChanged
scenePpsBloomStepSizeChanged: Listener<[number, number]> scenePpsBloomStepSizeReact
scenePpsfxaaEnabled
scenePpsfxaaEnabled: undefined | boolean = ...
scenePpsfxaaEnabledChanged
scenePpsfxaaEnabledChanged: Listener<[undefined | boolean, undefined | boolean]> sceneSkyBoxShow
sceneSkyBoxShow: boolean = true
sceneSkyBoxShowChanged
sceneSkyBoxShowChanged: Listener<[boolean, boolean]> sceneSkyBoxSources
sceneSkyBoxSourcesChanged
sceneSplitPosition
sceneSplitPosition: undefined | number = ...
sceneSplitPositionChanged
sceneSplitPositionChanged: Listener<[undefined | number, undefined | number]> sceneSsccEnableCollisionDetection
sceneSsccEnableCollisionDetection: undefined | boolean = ...
sceneSsccEnableCollisionDetectionChanged
sceneSsccEnableCollisionDetectionChanged: Listener< [undefined | boolean, undefined | boolean],> sceneSsccEnableCollisionDetectionReact
sceneSsccEnableInputs: undefined | boolean = ...
sceneSsccEnableInputsChanged: Listener< [undefined | boolean, undefined | boolean],> sceneSsccZoomFactor
sceneSsccZoomFactor: undefined | number = ...
sceneSsccZoomFactorChanged
sceneSsccZoomFactorChanged: Listener<[undefined | number, undefined | number]> sceneSunGlowFactor
sceneSunGlowFactor: undefined | number = ...
sceneSunGlowFactorChanged
sceneSunGlowFactorChanged: Listener<[undefined | number, undefined | number]> shadows
shadows: boolean = false
shadowsChanged
shadowsChanged: Listener<[boolean, boolean]> show
show: undefined | boolean = ...
showCesium3DTilesInspector
showCesium3DTilesInspector: undefined | boolean = ...
showCesium3DTilesInspectorChanged
showCesium3DTilesInspectorChanged: Listener< [undefined | boolean, undefined | boolean],> showCesium3DTilesInspectorReact
showCesiumInspector
showCesiumInspector: undefined | boolean = ...
showCesiumInspectorChanged
showCesiumInspectorChanged: Listener<[undefined | boolean, undefined | boolean]> showChanged
showChanged: Listener<[undefined | boolean, undefined | boolean]> simulationTime
simulationTime: number = ...
simulationTimeChanged
simulationTimeChanged: Listener<[number, number]> snow
snow: number = 0
splitPosition
splitPosition: undefined | number = ...
splitPositionChanged
splitPositionChanged: Listener<[undefined | number, undefined | number]> sun
sun: undefined | boolean = ...
sunChanged
sunChanged: Listener<[undefined | boolean, undefined | boolean]> terrainOpacity
terrainOpacity: number = 1.0
terrainOpacityChanged
terrainOpacityChanged: Listener<[number, number]> terrainShader
terrainShader: { aspect: { show: boolean }; elevationContour: { color: ESJVector4D; show: boolean; spacing: number; width: number; }; elevationRamp: { color: HTMLCanvasElement | ESJColor[]; maxHeight: number; minHeight: number; show: boolean; }; slope: { show: boolean };} = ESViewer.defaults.terrainShader terrainShaderChanged
terrainShaderChanged: Listener< [ { aspect: { show: boolean }; elevationContour: { color: ESJVector4D; show: boolean; spacing: number; width: number; }; elevationRamp: { color: HTMLCanvasElement | ESJColor[]; maxHeight: number; minHeight: number; show: boolean; }; slope: { show: boolean }; }, { aspect: { show: boolean }; elevationContour: { color: ESJVector4D; show: boolean; spacing: number; width: number; }; elevationRamp: { color: HTMLCanvasElement | ESJColor[]; maxHeight: number; minHeight: number; show: boolean; }; slope: { show: boolean }; }, ],> terrainShaderReact
terrainShaderReact: ReactiveVariable< { aspect: { show: boolean }; elevationContour: { color: ESJVector4D; show: boolean; spacing: number; width: number; }; elevationRamp: { color: HTMLCanvasElement | ESJColor[]; maxHeight: number; minHeight: number; show: boolean; }; slope: { show: boolean }; },> textAvoidance
textAvoidance: boolean = false
textAvoidanceChanged
textAvoidanceChanged: Listener<[boolean, boolean]> timeSync
timeSync: boolean = false
timeSyncChanged
timeSyncChanged: Listener<[boolean, boolean]> toDestroyFuncStr
toDestroyFuncStr: undefined | string = ...
toDestroyFuncStrChanged
toDestroyFuncStrChanged: Listener<[undefined | string, undefined | string]> updateFuncStr
updateFuncStr: undefined | string = ...
updateFuncStrChanged
updateFuncStrChanged: Listener<[undefined | string, undefined | string]> useDefaultStatusDiv
useDefaultStatusDiv: boolean = true
useDefaultStatusDivChanged
useDefaultStatusDivChanged: Listener<[boolean, boolean]> xbsjBackgroundColor
xbsjBackgroundColor: [number, number, number, number] = ...
xbsjBackgroundColorChanged
xbsjBackgroundColorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> xbsjBackgroundImageUri
xbsjBackgroundImageUri: string = ''
xbsjBackgroundImageUriChanged
xbsjBackgroundImageUriChanged: Listener<[string, string]> xbsjBackgroundImageUriReact
xbsjLocalBoxSources
xbsjLocalBoxSourcesChanged
xbsjUseBackground
xbsjUseBackground: boolean = false
xbsjUseBackgroundChanged
xbsjUseBackgroundChanged: Listener<[boolean, boolean]> zIndex
zIndex: undefined | string = ...
zIndexChanged
zIndexChanged: Listener<[undefined | string, undefined | string]> 静态_lastMemId
_lastMemId: number = -1
静态 只读context
context: ViewerContext = ...
静态currentDefaultAccessToken
currentDefaultAccessToken: string = Cesium.Ion.defaultAccessToken
静态defaults
defaults: { cameraMovableRegion: number[]; cesiumInspectorWireframe: boolean; debug: boolean; depthTestAgainstTerrain: boolean; flashLighting: boolean; globeShow: boolean; moon: boolean; msaaSamples: number; particleGlobalControl: boolean; resolutionScale: number; sceneDebugShowCommands: boolean; sceneDebugShowDepthFrustum: number; sceneDebugShowFramesPerSecond: boolean; sceneDebugShowFrustumPlanes: boolean; sceneDebugShowFrustums: boolean; sceneFogDensity: number; sceneFogEnabled: boolean; sceneFogMinimumBrightness: number; sceneFogScreenSpaceErrorFactor: number; sceneGlobeShadows: CzmSceneGlobeShadowsType; sceneGlobeTranslucencyBackFaceAlphaByDistance: [ number, number, number, number, ]; sceneGlobeTranslucencyFrontFaceAlphaByDistance: [ number, number, number, number, ]; sceneGlobeTranslucencyRectangle: [number, number, number, number]; sceneGlobeUndergroundColor: [number, number, number, number]; sceneGlobeUndergroundColorAlphaByDistance: [number, number, number, number]; sceneMoonOnlySunLighting: boolean; sceneMoonTextureUrl: string; scenePpsfxaaEnabled: boolean; sceneSkyBoxSources: CzmSceneSkyBoxSourcesType; sceneSplitPosition: number; sceneSsccEnableCollisionDetection: boolean; sceneSsccEnableInputs: boolean; sceneSsccZoomFactor: number; sceneSunGlowFactor: number; show: boolean; showCesium3DTilesInspector: boolean; showCesiumInspector: boolean; splitPosition: number; statusInfo: ESJStatusInfoType; sun: boolean; terrainOpacity: number; terrainShader: { aspect: { show: boolean }; elevationContour: { color: ESJVector4D; show: boolean; spacing: number; width: number; }; elevationRamp: { color: HTMLCanvasElement | ESJColor[]; maxHeight: number; minHeight: number; show: boolean; }; slope: { show: boolean }; }; xbsjLocalBoxSources: CzmSceneSkyBoxSourcesType;} = ... 类型声明
cameraMovableRegion: number[]
cesiumInspectorWireframe: boolean
debug: boolean
depthTestAgainstTerrain: boolean
flashLighting: boolean
globeShow: boolean
moon: boolean
msaaSamples: number
particleGlobalControl: boolean
resolutionScale: number
sceneDebugShowCommands: boolean
sceneDebugShowDepthFrustum: number
sceneDebugShowFramesPerSecond: boolean
sceneDebugShowFrustumPlanes: boolean
sceneDebugShowFrustums: boolean
sceneFogDensity: number
sceneFogEnabled: boolean
sceneFogMinimumBrightness: number
sceneFogScreenSpaceErrorFactor: number
sceneGlobeTranslucencyBackFaceAlphaByDistance: [number, number, number, number]
sceneGlobeTranslucencyFrontFaceAlphaByDistance: [number, number, number, number]
sceneGlobeTranslucencyRectangle: [number, number, number, number]
sceneGlobeUndergroundColor: [number, number, number, number]
sceneGlobeUndergroundColorAlphaByDistance: [number, number, number, number]
sceneMoonOnlySunLighting: boolean
sceneMoonTextureUrl: string
scenePpsfxaaEnabled: boolean
sceneSplitPosition: number
sceneSsccEnableCollisionDetection: boolean
sceneSsccEnableInputs: boolean
sceneSsccZoomFactor: number
sceneSunGlowFactor: number
show: boolean
showCesium3DTilesInspector: boolean
showCesiumInspector: boolean
splitPosition: number
sun: boolean
terrainOpacity: number
terrainShader: {
aspect: { show: boolean };
elevationContour: {
color: ESJVector4D;
show: boolean;
spacing: number;
width: number;
};
elevationRamp: {
color: HTMLCanvasElement
| ESJColor[];
maxHeight: number;
minHeight: number;
show: boolean;
};
slope: { show: boolean };
}
静态getCesiumIonToken
getCesiumIonToken: () => void = getCesiumIonToken
静态getHeightsScartchCarto
getHeightsScartchCarto: Cartographic = ...
静态latestDefaultAccessToken
latestDefaultAccessToken: undefined | string = ...
静态ObjectsToExcludeWrapper
ObjectsToExcludeWrapper: typeof ObjectsToExcludeWrapper = ObjectsToExcludeWrapper
静态 只读register
register: <T extends ESViewer>( viewerType: string, viewerConstructor: new (option: ESVOption) => T,) => string = ... 类型声明
- <T extends ESViewer>(
viewerType: string,
viewerConstructor: new (option: ESVOption) => T,
): string 参数
- viewerType: string
- viewerConstructor: new (option: ESVOption) => T
返回 string
已注册的 Viewer 类型的名称。
静态 只读type
type: string = ...
https://c0yh9tnn0na.feishu.cn/wiki/Mjj7wjicmi3UQmktDqFcsneineg