atmosphere
atmosphere: boolean
atmosphereChanged
atmosphereChanged: Listener<[boolean, boolean]>
atmosphereReact
atmosphereReact: ReactiveVariable<false> | ReactiveVariable<true>
cameraMovableRegion
cameraMovableRegion: undefined | ESJGeoRegion
cameraMovableRegionChanged
cameraMovableRegionChanged: Listener<
[undefined | ESJGeoRegion, undefined | ESJGeoRegion],
>
cameraMovableRegionReact
cameraMovableRegionReact: ReactiveVariable<undefined | ESJGeoRegion>
cesiumInspectorWireframe
cesiumInspectorWireframe: undefined | boolean = ...
cesiumInspectorWireframeChanged
cesiumInspectorWireframeChanged: Listener<
[undefined | boolean, undefined | boolean],
>
cesiumInspectorWireframeReact
cesiumInspectorWireframeReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
cloud
cloud: number
cloudChanged
cloudChanged: Listener<[number, number]>
cloudReact
cloudReact: ReactiveVariable<number>
createCesiumViewerFuncStr
createCesiumViewerFuncStr: undefined | string = ...
createCesiumViewerFuncStrChanged
createCesiumViewerFuncStrChanged: Listener<
[undefined | string, undefined | string],
>
createCesiumViewerFuncStrReact
createCesiumViewerFuncStrReact:
| ReactiveVariable<string>
| ReactiveVariable<undefined>
currentTime
currentTime: number
currentTimeChanged
currentTimeChanged: Listener<[number, number]>
currentTimeReact
currentTimeReact: ReactiveVariable<number>
debug
debug: undefined | boolean
debugChanged
debugChanged: Listener<[undefined | boolean, undefined | boolean]>
debugReact
debugReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
depthOfField
depthOfField: number
depthOfFieldChanged
depthOfFieldChanged: Listener<[number, number]>
depthOfFieldReact
depthOfFieldReact: ReactiveVariable<number>
depthTestAgainstTerrain
depthTestAgainstTerrain: boolean
depthTestAgainstTerrainChanged
depthTestAgainstTerrainChanged: Listener<[boolean, boolean]>
depthTestAgainstTerrainReact
depthTestAgainstTerrainReact: ReactiveVariable<false> | ReactiveVariable<true>
devTags: undefined | string[]
devTagsChanged: Listener<[undefined | string[], undefined | string[]]>
devTagsReact: ReactiveVariable<undefined | string[]>
editingAuxiliaryPointColor
editingAuxiliaryPointColor: undefined | ESJVector4D
editingAuxiliaryPointColorChanged
editingAuxiliaryPointColorChanged: Listener<
[undefined | ESJVector4D, undefined | ESJVector4D],
>
editingAuxiliaryPointColorReact
editingAuxiliaryPointColorReact: ReactiveVariable<undefined | ESJVector4D>
editingAuxiliaryPointSize
editingAuxiliaryPointSize: undefined | number
editingAuxiliaryPointSizeChanged
editingAuxiliaryPointSizeChanged: Listener<
[undefined | number, undefined | number],
>
editingAuxiliaryPointSizeReact
editingAuxiliaryPointSizeReact:
| ReactiveVariable<undefined>
| ReactiveVariable<number>
editingAxisSize
editingAxisSize: undefined | number
editingAxisSizeChanged
editingAxisSizeChanged: Listener<[undefined | number, undefined | number]>
editingAxisSizeReact
editingAxisSizeReact: ReactiveVariable<undefined> | ReactiveVariable<number>
editingEventListening
editingEventListening: boolean
editingEventListeningChanged
editingEventListeningChanged: Listener<[boolean, boolean]>
editingEventListeningReact
editingEventListeningReact: ReactiveVariable<false> | ReactiveVariable<true>
editingHeightOffset
editingHeightOffset: undefined | number
editingHeightOffsetChanged
editingHeightOffsetChanged: Listener<[undefined | number, undefined | number]>
editingHeightOffsetReact
editingHeightOffsetReact: ReactiveVariable<undefined> | ReactiveVariable<number>
editingLineColor
editingLineColor: undefined | ESJVector4D
editingLineColorChanged
editingLineColorChanged: Listener<
[undefined | ESJVector4D, undefined | ESJVector4D],
>
editingLineColorReact
editingLineColorReact: ReactiveVariable<undefined | ESJVector4D>
editingLineShow
editingLineShow: boolean
editingLineShowChanged
editingLineShowChanged: Listener<[boolean, boolean]>
editingLineShowReact
editingLineShowReact: ReactiveVariable<false> | ReactiveVariable<true>
editingLineWidth
editingLineWidth: undefined | number
editingLineWidthChanged
editingLineWidthChanged: Listener<[undefined | number, undefined | number]>
editingLineWidthReact
editingLineWidthReact: ReactiveVariable<undefined> | ReactiveVariable<number>
editingPointColor
editingPointColor: undefined | ESJVector4D
editingPointColorChanged
editingPointColorChanged: Listener<
[undefined | ESJVector4D, undefined | ESJVector4D],
>
editingPointColorReact
editingPointColorReact: ReactiveVariable<undefined | ESJVector4D>
editingPointSize
editingPointSize: undefined | number
editingPointSizeChanged
editingPointSizeChanged: Listener<[undefined | number, undefined | number]>
editingPointSizeReact
editingPointSizeReact: ReactiveVariable<undefined> | ReactiveVariable<number>
execOnceFuncStr
execOnceFuncStr: undefined | string
execOnceFuncStrChanged
execOnceFuncStrChanged: Listener<[undefined | string, undefined | string]>
execOnceFuncStrReact
execOnceFuncStrReact: ReactiveVariable<string> | ReactiveVariable<undefined>
extras: JsonValue
extrasChanged: Listener<[JsonValue, JsonValue]>
extrasReact: ReactiveVariable<JsonValue>
flashLighting
flashLighting: undefined | boolean = ...
flashLightingChanged
flashLightingChanged: Listener<[undefined | boolean, undefined | boolean]>
flashLightingReact
flashLightingReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
flyToBoundingSize
flyToBoundingSize: undefined | number
flyToBoundingSizeChanged
flyToBoundingSizeChanged: Listener<[undefined | number, undefined | number]>
flyToBoundingSizeReact
flyToBoundingSizeReact: ReactiveVariable<undefined> | ReactiveVariable<number>
fog
fog: number
fogChanged
fogChanged: Listener<[number, number]>
fogReact
fogReact: ReactiveVariable<number>
fov
fov: number
fovChanged
fovChanged: Listener<[number, number]>
fovReact
fovReact: ReactiveVariable<number>
globeShow
globeShow: boolean
globeShowChanged
globeShowChanged: Listener<[boolean, boolean]>
globeShowReact
globeShowReact: ReactiveVariable<false> | ReactiveVariable<true>
hoverTime
hoverTime: number
hoverTimeChanged
hoverTimeChanged: Listener<[number, number]>
hoverTimeReact
hoverTimeReact: ReactiveVariable<number>
ionAccessToken
ionAccessToken: string
ionAccessTokenChanged
ionAccessTokenChanged: Listener<[string, string]>
ionAccessTokenReact
ionAccessTokenReact: ReactiveVariable<string>
lonLatFormat: ESJLonLatFormatType
lonLatFormatChanged: Listener<[ESJLonLatFormatType, ESJLonLatFormatType]>
lonLatFormatReact:
| ReactiveVariable<"DECIMAL_DEGREE">
| ReactiveVariable<"DEGREES_DECIMAL_MINUTES">
| ReactiveVariable<"SEXAGESIMAL_DEGREE">
moon
moon: undefined | boolean = ...
moonChanged
moonChanged: Listener<[undefined | boolean, undefined | boolean]>
moonReact
moonReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
msaaSamples
msaaSamples: undefined | number = ...
msaaSamplesChanged
msaaSamplesChanged: Listener<[undefined | number, undefined | number]>
msaaSamplesReact
msaaSamplesReact: ReactiveVariable<undefined> | ReactiveVariable<number>
name
name: string
nameChanged
nameChanged: Listener<[string, string]>
nameReact
nameReact: ReactiveVariable<string>
opacity
opacity: undefined | number
opacityChanged
opacityChanged: Listener<[undefined | number, undefined | number]>
opacityReact
opacityReact: ReactiveVariable<undefined> | ReactiveVariable<number>
particleGlobalControl
particleGlobalControl: boolean = false
particleGlobalControlChanged
particleGlobalControlChanged: Listener<[boolean, boolean]>
particleGlobalControlReact
particleGlobalControlReact: ReactiveVariable<false> | ReactiveVariable<true>
pickCustomAttachedInfo
pickCustomAttachedInfo: any
rain
rain: number
rainChanged
rainChanged: Listener<[number, number]>
rainReact
rainReact: ReactiveVariable<number>
resolutionScale
resolutionScale: undefined | number = ...
resolutionScaleChanged
resolutionScaleChanged: Listener<[undefined | number, undefined | number]>
resolutionScaleReact
resolutionScaleReact: ReactiveVariable<undefined> | ReactiveVariable<number>
rollerShutter
rollerShutter: boolean
rollerShutterChanged
rollerShutterChanged: Listener<[boolean, boolean]>
rollerShutterReact
rollerShutterReact: ReactiveVariable<false> | ReactiveVariable<true>
sceneBackgroundColor
sceneBackgroundColor: [number, number, number, number]
sceneBackgroundColorChanged
sceneBackgroundColorChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
sceneBackgroundColorReact
sceneBackgroundColorReact: ReactiveVariable<[number, number, number, number]>
sceneDebugShowCommands
sceneDebugShowCommands: undefined | boolean = ...
sceneDebugShowCommandsChanged
sceneDebugShowCommandsChanged: Listener<
[undefined | boolean, undefined | boolean],
>
sceneDebugShowCommandsReact
sceneDebugShowCommandsReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneDebugShowDepthFrustum
sceneDebugShowDepthFrustum: undefined | number = ...
sceneDebugShowDepthFrustumChanged
sceneDebugShowDepthFrustumChanged: Listener<
[undefined | number, undefined | number],
>
sceneDebugShowDepthFrustumReact
sceneDebugShowDepthFrustumReact:
| ReactiveVariable<undefined>
| ReactiveVariable<number>
sceneDebugShowFramesPerSecond
sceneDebugShowFramesPerSecond: undefined | boolean = ...
sceneDebugShowFramesPerSecondChanged
sceneDebugShowFramesPerSecondChanged: Listener<
[undefined | boolean, undefined | boolean],
>
sceneDebugShowFramesPerSecondReact
sceneDebugShowFramesPerSecondReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneDebugShowFrustumPlanes
sceneDebugShowFrustumPlanes: undefined | boolean = ...
sceneDebugShowFrustumPlanesChanged
sceneDebugShowFrustumPlanesChanged: Listener<
[undefined | boolean, undefined | boolean],
>
sceneDebugShowFrustumPlanesReact
sceneDebugShowFrustumPlanesReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneDebugShowFrustums
sceneDebugShowFrustums: undefined | boolean = ...
sceneDebugShowFrustumsChanged
sceneDebugShowFrustumsChanged: Listener<
[undefined | boolean, undefined | boolean],
>
sceneDebugShowFrustumsReact
sceneDebugShowFrustumsReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneFogDensity
sceneFogDensity: undefined | number = ...
sceneFogDensityChanged
sceneFogDensityChanged: Listener<[undefined | number, undefined | number]>
sceneFogDensityReact
sceneFogDensityReact: ReactiveVariable<undefined> | ReactiveVariable<number>
sceneFogEnabled
sceneFogEnabled: undefined | boolean = ...
sceneFogEnabledChanged
sceneFogEnabledChanged: Listener<[undefined | boolean, undefined | boolean]>
sceneFogEnabledReact
sceneFogEnabledReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneFogMinimumBrightness
sceneFogMinimumBrightness: undefined | number = ...
sceneFogMinimumBrightnessChanged
sceneFogMinimumBrightnessChanged: Listener<
[undefined | number, undefined | number],
>
sceneFogMinimumBrightnessReact
sceneFogMinimumBrightnessReact:
| ReactiveVariable<undefined>
| ReactiveVariable<number>
sceneFogScreenSpaceErrorFactor
sceneFogScreenSpaceErrorFactor: undefined | number = ...
sceneFogScreenSpaceErrorFactorChanged
sceneFogScreenSpaceErrorFactorChanged: Listener<
[undefined | number, undefined | number],
>
sceneFogScreenSpaceErrorFactorReact
sceneFogScreenSpaceErrorFactorReact:
| ReactiveVariable<undefined>
| ReactiveVariable<number>
sceneGlobeBackFaceCulling
sceneGlobeBackFaceCulling: boolean = true
sceneGlobeBackFaceCullingChanged
sceneGlobeBackFaceCullingChanged: Listener<[boolean, boolean]>
sceneGlobeBackFaceCullingReact
sceneGlobeBackFaceCullingReact: ReactiveVariable<false> | ReactiveVariable<true>
sceneGlobeBaseColor
sceneGlobeBaseColor: [number, number, number, number]
sceneGlobeBaseColorChanged
sceneGlobeBaseColorChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
sceneGlobeBaseColorReact
sceneGlobeBaseColorReact: ReactiveVariable<[number, number, number, number]>
sceneGlobeCartographicLimitRectangle
sceneGlobeCartographicLimitRectangle: [number, number, number, number] = ...
sceneGlobeCartographicLimitRectangleChanged
sceneGlobeCartographicLimitRectangleChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
sceneGlobeCartographicLimitRectangleReact
sceneGlobeCartographicLimitRectangleReact: ReactiveVariable<
[number, number, number, number],
>
sceneGlobeClippingPlanes
sceneGlobeClippingPlanesChanged
sceneGlobeClippingPlanesId
sceneGlobeClippingPlanesId: string = ''
sceneGlobeClippingPlanesIdChanged
sceneGlobeClippingPlanesIdChanged: Listener<[string, string]>
sceneGlobeClippingPlanesIdReact
sceneGlobeClippingPlanesIdReact: ReactiveVariable<string>
sceneGlobeClippingPlanesReact
sceneGlobeClippingPolygons
sceneGlobeClippingPolygonsChanged
sceneGlobeClippingPolygonsId
sceneGlobeClippingPolygonsId: string[] = ...
sceneGlobeClippingPolygonsIdChanged
sceneGlobeClippingPolygonsIdChanged: Listener<[string[], string[]]>
sceneGlobeClippingPolygonsIdReact
sceneGlobeClippingPolygonsIdReact: ReactiveVariable<string[]>
sceneGlobeClippingPolygonsReact
sceneGlobeShadows
sceneGlobeShadowsReact
sceneGlobeShadowsReact:
| ReactiveVariable<undefined>
| ReactiveVariable<"DISABLED">
| ReactiveVariable<"ENABLED">
| ReactiveVariable<"CAST_ONLY">
| ReactiveVariable<"RECEIVE_ONLY">
sceneGlobeShowSkirts
sceneGlobeShowSkirts: boolean = true
sceneGlobeShowSkirtsChanged
sceneGlobeShowSkirtsChanged: Listener<[boolean, boolean]>
sceneGlobeShowSkirtsReact
sceneGlobeShowSkirtsReact: ReactiveVariable<false> | ReactiveVariable<true>
sceneGlobeShowWaterEffect
sceneGlobeShowWaterEffect: boolean = true
sceneGlobeShowWaterEffectChanged
sceneGlobeShowWaterEffectChanged: Listener<[boolean, boolean]>
sceneGlobeShowWaterEffectReact
sceneGlobeShowWaterEffectReact: ReactiveVariable<false> | ReactiveVariable<true>
sceneGlobeTerrainExaggeration
sceneGlobeTerrainExaggeration: number = 1
sceneGlobeTerrainExaggerationChanged
sceneGlobeTerrainExaggerationChanged: Listener<[number, number]>
sceneGlobeTerrainExaggerationReact
sceneGlobeTerrainExaggerationReact: ReactiveVariable<number>
sceneGlobeTerrainExaggerationRelativeHeight
sceneGlobeTerrainExaggerationRelativeHeight: number = 0
sceneGlobeTerrainExaggerationRelativeHeightChanged
sceneGlobeTerrainExaggerationRelativeHeightChanged: Listener<[number, number]>
sceneGlobeTerrainExaggerationRelativeHeightReact
sceneGlobeTerrainExaggerationRelativeHeightReact: ReactiveVariable<number>
sceneGlobeTranslucencyBackFaceAlphaByDistance
sceneGlobeTranslucencyBackFaceAlphaByDistance:
| undefined
| [number, number, number, number] = ...
sceneGlobeTranslucencyBackFaceAlphaByDistanceChanged
sceneGlobeTranslucencyBackFaceAlphaByDistanceChanged: Listener<
[
undefined
| [number, number, number, number],
undefined | [number, number, number, number],
],
>
sceneGlobeTranslucencyBackFaceAlphaByDistanceReact
sceneGlobeTranslucencyBackFaceAlphaByDistanceReact: ReactiveVariable<
undefined
| [number, number, number, number],
>
sceneGlobeTranslucencyFrontFaceAlphaByDistance
sceneGlobeTranslucencyFrontFaceAlphaByDistance:
| undefined
| [number, number, number, number] = ...
sceneGlobeTranslucencyFrontFaceAlphaByDistanceChanged
sceneGlobeTranslucencyFrontFaceAlphaByDistanceChanged: Listener<
[
undefined
| [number, number, number, number],
undefined | [number, number, number, number],
],
>
sceneGlobeTranslucencyFrontFaceAlphaByDistanceReact
sceneGlobeTranslucencyFrontFaceAlphaByDistanceReact: ReactiveVariable<
undefined
| [number, number, number, number],
>
sceneGlobeTranslucencyRectangle
sceneGlobeTranslucencyRectangle: undefined | [number, number, number, number] = ...
sceneGlobeTranslucencyRectangleChanged
sceneGlobeTranslucencyRectangleChanged: Listener<
[
undefined
| [number, number, number, number],
undefined | [number, number, number, number],
],
>
sceneGlobeTranslucencyRectangleReact
sceneGlobeTranslucencyRectangleReact: ReactiveVariable<
undefined
| [number, number, number, number],
>
sceneGlobeUndergroundColor
sceneGlobeUndergroundColor: undefined | [number, number, number, number] = ...
sceneGlobeUndergroundColorAlphaByDistance
sceneGlobeUndergroundColorAlphaByDistance:
| undefined
| [number, number, number, number] = ...
sceneGlobeUndergroundColorAlphaByDistanceChanged
sceneGlobeUndergroundColorAlphaByDistanceChanged: Listener<
[
undefined
| [number, number, number, number],
undefined | [number, number, number, number],
],
>
sceneGlobeUndergroundColorAlphaByDistanceReact
sceneGlobeUndergroundColorAlphaByDistanceReact: ReactiveVariable<
undefined
| [number, number, number, number],
>
sceneGlobeUndergroundColorChanged
sceneGlobeUndergroundColorChanged: Listener<
[
undefined
| [number, number, number, number],
undefined | [number, number, number, number],
],
>
sceneGlobeUndergroundColorReact
sceneGlobeUndergroundColorReact: ReactiveVariable<
undefined
| [number, number, number, number],
>
sceneGlobeVerticalExaggeration
sceneGlobeVerticalExaggeration: number = 1
sceneGlobeVerticalExaggerationChanged
sceneGlobeVerticalExaggerationChanged: Listener<[number, number]>
sceneGlobeVerticalExaggerationReact
sceneGlobeVerticalExaggerationReact: ReactiveVariable<number>
sceneGlobeVerticalExaggerationRelativeHeight
sceneGlobeVerticalExaggerationRelativeHeight: number = 0
sceneGlobeVerticalExaggerationRelativeHeightChanged
sceneGlobeVerticalExaggerationRelativeHeightChanged: Listener<[number, number]>
sceneGlobeVerticalExaggerationRelativeHeightReact
sceneGlobeVerticalExaggerationRelativeHeightReact: ReactiveVariable<number>
sceneMoonOnlySunLighting
sceneMoonOnlySunLighting: undefined | boolean = ...
sceneMoonOnlySunLightingChanged
sceneMoonOnlySunLightingChanged: Listener<
[undefined | boolean, undefined | boolean],
>
sceneMoonOnlySunLightingReact
sceneMoonOnlySunLightingReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneMoonTextureUrl
sceneMoonTextureUrl: undefined | string = ...
sceneMoonTextureUrlChanged
sceneMoonTextureUrlChanged: Listener<[undefined | string, undefined | string]>
sceneMoonTextureUrlReact
sceneMoonTextureUrlReact: ReactiveVariable<string> | ReactiveVariable<undefined>
scenePpsAmbientOcclusionAmbientOcclusionOnly
scenePpsAmbientOcclusionAmbientOcclusionOnly: boolean = false
scenePpsAmbientOcclusionAmbientOcclusionOnlyChanged
scenePpsAmbientOcclusionAmbientOcclusionOnlyChanged: Listener<
[boolean, boolean],
>
scenePpsAmbientOcclusionAmbientOcclusionOnlyReact
scenePpsAmbientOcclusionAmbientOcclusionOnlyReact:
| ReactiveVariable<false>
| ReactiveVariable<true>
scenePpsAmbientOcclusionBias
scenePpsAmbientOcclusionBias: number = 0.1
scenePpsAmbientOcclusionBiasChanged
scenePpsAmbientOcclusionBiasChanged: Listener<[number, number]>
scenePpsAmbientOcclusionBiasReact
scenePpsAmbientOcclusionBiasReact: ReactiveVariable<number>
scenePpsAmbientOcclusionBlurStepSize
scenePpsAmbientOcclusionBlurStepSize: number = 0.86
scenePpsAmbientOcclusionBlurStepSizeChanged
scenePpsAmbientOcclusionBlurStepSizeChanged: Listener<[number, number]>
scenePpsAmbientOcclusionBlurStepSizeReact
scenePpsAmbientOcclusionBlurStepSizeReact: ReactiveVariable<number>
scenePpsAmbientOcclusionEnabled
scenePpsAmbientOcclusionEnabled: boolean = false
scenePpsAmbientOcclusionEnabledChanged
scenePpsAmbientOcclusionEnabledChanged: Listener<[boolean, boolean]>
scenePpsAmbientOcclusionEnabledReact
scenePpsAmbientOcclusionEnabledReact:
| ReactiveVariable<false>
| ReactiveVariable<true>
scenePpsAmbientOcclusionIntensity
scenePpsAmbientOcclusionIntensity: number = 3.0
scenePpsAmbientOcclusionIntensityChanged
scenePpsAmbientOcclusionIntensityChanged: Listener<[number, number]>
scenePpsAmbientOcclusionIntensityReact
scenePpsAmbientOcclusionIntensityReact: ReactiveVariable<number>
scenePpsAmbientOcclusionLengthCap
scenePpsAmbientOcclusionLengthCap: number = 0.03
scenePpsAmbientOcclusionLengthCapChanged
scenePpsAmbientOcclusionLengthCapChanged: Listener<[number, number]>
scenePpsAmbientOcclusionLengthCapReact
scenePpsAmbientOcclusionLengthCapReact: ReactiveVariable<number>
scenePpsAmbientOcclusionStepSize
scenePpsAmbientOcclusionStepSize: number = 1.0
scenePpsAmbientOcclusionStepSizeChanged
scenePpsAmbientOcclusionStepSizeChanged: Listener<[number, number]>
scenePpsAmbientOcclusionStepSizeReact
scenePpsAmbientOcclusionStepSizeReact: ReactiveVariable<number>
scenePpsBloomBrightness
scenePpsBloomBrightness: number = -0.3
scenePpsBloomBrightnessChanged
scenePpsBloomBrightnessChanged: Listener<[number, number]>
scenePpsBloomBrightnessReact
scenePpsBloomBrightnessReact: ReactiveVariable<number>
scenePpsBloomContrast
scenePpsBloomContrast: number = 128
scenePpsBloomContrastChanged
scenePpsBloomContrastChanged: Listener<[number, number]>
scenePpsBloomContrastReact
scenePpsBloomContrastReact: ReactiveVariable<number>
scenePpsBloomDelta
scenePpsBloomDelta: number = 1.0
scenePpsBloomDeltaChanged
scenePpsBloomDeltaChanged: Listener<[number, number]>
scenePpsBloomDeltaReact
scenePpsBloomDeltaReact: ReactiveVariable<number>
scenePpsBloomEnabled
scenePpsBloomEnabled: boolean = false
scenePpsBloomEnabledChanged
scenePpsBloomEnabledChanged: Listener<[boolean, boolean]>
scenePpsBloomEnabledReact
scenePpsBloomEnabledReact: ReactiveVariable<false> | ReactiveVariable<true>
scenePpsBloomGlowOnly
scenePpsBloomGlowOnly: boolean = false
scenePpsBloomGlowOnlyChanged
scenePpsBloomGlowOnlyChanged: Listener<[boolean, boolean]>
scenePpsBloomGlowOnlyReact
scenePpsBloomGlowOnlyReact: ReactiveVariable<false> | ReactiveVariable<true>
scenePpsBloomSigma
scenePpsBloomSigma: number = 3.78
scenePpsBloomSigmaChanged
scenePpsBloomSigmaChanged: Listener<[number, number]>
scenePpsBloomSigmaReact
scenePpsBloomSigmaReact: ReactiveVariable<number>
scenePpsBloomStepSize
scenePpsBloomStepSize: number = 5.0
scenePpsBloomStepSizeChanged
scenePpsBloomStepSizeChanged: Listener<[number, number]>
scenePpsBloomStepSizeReact
scenePpsBloomStepSizeReact: ReactiveVariable<number>
scenePpsfxaaEnabled
scenePpsfxaaEnabled: undefined | boolean = ...
scenePpsfxaaEnabledChanged
scenePpsfxaaEnabledChanged: Listener<[undefined | boolean, undefined | boolean]>
scenePpsfxaaEnabledReact
scenePpsfxaaEnabledReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneSkyBoxShow
sceneSkyBoxShow: boolean = true
sceneSkyBoxShowChanged
sceneSkyBoxShowChanged: Listener<[boolean, boolean]>
sceneSkyBoxShowReact
sceneSkyBoxShowReact: ReactiveVariable<false> | ReactiveVariable<true>
sceneSkyBoxSources
sceneSkyBoxSourcesChanged
sceneSplitPosition
sceneSplitPosition: undefined | number = ...
sceneSplitPositionChanged
sceneSplitPositionChanged: Listener<[undefined | number, undefined | number]>
sceneSplitPositionReact
sceneSplitPositionReact: ReactiveVariable<undefined> | ReactiveVariable<number>
sceneSsccEnableCollisionDetection
sceneSsccEnableCollisionDetection: undefined | boolean = ...
sceneSsccEnableCollisionDetectionChanged
sceneSsccEnableCollisionDetectionChanged: Listener<
[undefined | boolean, undefined | boolean],
>
sceneSsccEnableCollisionDetectionReact
sceneSsccEnableCollisionDetectionReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneSsccEnableInputs: undefined | boolean = ...
sceneSsccEnableInputsChanged: Listener<
[undefined | boolean, undefined | boolean],
>
sceneSsccEnableInputsReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
sceneSsccZoomFactor
sceneSsccZoomFactor: undefined | number = ...
sceneSsccZoomFactorChanged
sceneSsccZoomFactorChanged: Listener<[undefined | number, undefined | number]>
sceneSsccZoomFactorReact
sceneSsccZoomFactorReact: ReactiveVariable<undefined> | ReactiveVariable<number>
sceneSunGlowFactor
sceneSunGlowFactor: undefined | number = ...
sceneSunGlowFactorChanged
sceneSunGlowFactorChanged: Listener<[undefined | number, undefined | number]>
sceneSunGlowFactorReact
sceneSunGlowFactorReact: ReactiveVariable<undefined> | ReactiveVariable<number>
shadows
shadows: boolean = false
shadowsChanged
shadowsChanged: Listener<[boolean, boolean]>
shadowsReact
shadowsReact: ReactiveVariable<false> | ReactiveVariable<true>
show
show: undefined | boolean
showCesium3DTilesInspector
showCesium3DTilesInspector: undefined | boolean = ...
showCesium3DTilesInspectorChanged
showCesium3DTilesInspectorChanged: Listener<
[undefined | boolean, undefined | boolean],
>
showCesium3DTilesInspectorReact
showCesium3DTilesInspectorReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
showCesiumInspector
showCesiumInspector: undefined | boolean = ...
showCesiumInspectorChanged
showCesiumInspectorChanged: Listener<[undefined | boolean, undefined | boolean]>
showCesiumInspectorReact
showCesiumInspectorReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
showChanged
showChanged: Listener<[undefined | boolean, undefined | boolean]>
showReact
showReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
simulationTime
simulationTime: number
simulationTimeChanged
simulationTimeChanged: Listener<[number, number]>
simulationTimeReact
simulationTimeReact: ReactiveVariable<number>
snow
snow: number
snowChanged
snowChanged: Listener<[number, number]>
snowReact
snowReact: ReactiveVariable<number>
splitPosition
splitPosition: undefined | number
splitPositionChanged
splitPositionChanged: Listener<[undefined | number, undefined | number]>
splitPositionReact
splitPositionReact: ReactiveVariable<undefined | number>
sun
sun: undefined | boolean = ...
sunChanged
sunChanged: Listener<[undefined | boolean, undefined | boolean]>
sunReact
sunReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
terrainOpacity
terrainOpacity: number
terrainOpacityChanged
terrainOpacityChanged: Listener<[number, number]>
terrainOpacityReact
terrainOpacityReact: ReactiveVariable<number>
terrainShader
terrainShader: {
aspect: { show: boolean };
elevationContour: {
color: ESJVector4D;
show: boolean;
spacing: number;
width: number;
};
elevationRamp: {
color: HTMLCanvasElement
| ESJColor[];
maxHeight: number;
minHeight: number;
show: boolean;
};
slope: { show: boolean };
}
terrainShaderChanged
terrainShaderChanged: Listener<
[
{
aspect: { show: boolean };
elevationContour: {
color: ESJVector4D;
show: boolean;
spacing: number;
width: number;
};
elevationRamp: {
color: HTMLCanvasElement
| ESJColor[];
maxHeight: number;
minHeight: number;
show: boolean;
};
slope: { show: boolean };
},
{
aspect: { show: boolean };
elevationContour: {
color: ESJVector4D;
show: boolean;
spacing: number;
width: number;
};
elevationRamp: {
color: HTMLCanvasElement
| ESJColor[];
maxHeight: number;
minHeight: number;
show: boolean;
};
slope: { show: boolean };
},
],
>
terrainShaderReact
terrainShaderReact: ReactiveVariable<
{
aspect: { show: boolean };
elevationContour: {
color: ESJVector4D;
show: boolean;
spacing: number;
width: number;
};
elevationRamp: {
color: HTMLCanvasElement
| ESJColor[];
maxHeight: number;
minHeight: number;
show: boolean;
};
slope: { show: boolean };
},
>
textAvoidance
textAvoidance: boolean
textAvoidanceChanged
textAvoidanceChanged: Listener<[boolean, boolean]>
textAvoidanceReact
textAvoidanceReact: ReactiveVariable<false> | ReactiveVariable<true>
timeSync
timeSync: boolean
timeSyncChanged
timeSyncChanged: Listener<[boolean, boolean]>
timeSyncReact
timeSyncReact: ReactiveVariable<false> | ReactiveVariable<true>
toDestroyFuncStr
toDestroyFuncStr: undefined | string
toDestroyFuncStrChanged
toDestroyFuncStrChanged: Listener<[undefined | string, undefined | string]>
toDestroyFuncStrReact
toDestroyFuncStrReact: ReactiveVariable<string> | ReactiveVariable<undefined>
updateFuncStr
updateFuncStr: undefined | string
updateFuncStrChanged
updateFuncStrChanged: Listener<[undefined | string, undefined | string]>
updateFuncStrReact
updateFuncStrReact: ReactiveVariable<string> | ReactiveVariable<undefined>
useDefaultStatusDiv
useDefaultStatusDiv: boolean
useDefaultStatusDivChanged
useDefaultStatusDivChanged: Listener<[boolean, boolean]>
useDefaultStatusDivReact
useDefaultStatusDivReact: ReactiveVariable<false> | ReactiveVariable<true>
xbsjBackgroundColor
xbsjBackgroundColor: [number, number, number, number] = ...
xbsjBackgroundColorChanged
xbsjBackgroundColorChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
xbsjBackgroundColorReact
xbsjBackgroundColorReact: ReactiveVariable<[number, number, number, number]>
xbsjBackgroundImageUri
xbsjBackgroundImageUri: string = ''
xbsjBackgroundImageUriChanged
xbsjBackgroundImageUriChanged: Listener<[string, string]>
xbsjBackgroundImageUriReact
xbsjBackgroundImageUriReact: ReactiveVariable<string>
xbsjLocalBoxSources
xbsjLocalBoxSourcesChanged
xbsjUseBackground
xbsjUseBackground: boolean = false
xbsjUseBackgroundChanged
xbsjUseBackgroundChanged: Listener<[boolean, boolean]>
xbsjUseBackgroundReact
xbsjUseBackgroundReact: ReactiveVariable<false> | ReactiveVariable<true>
zIndex
zIndex: undefined | string
zIndexChanged
zIndexChanged: Listener<[undefined | string, undefined | string]>
zIndexReact
zIndexReact: ReactiveVariable<string> | ReactiveVariable<undefined>
静态_lastMemId
_lastMemId: number
静态 只读context
context: ViewerContext
静态currentDefaultAccessToken
currentDefaultAccessToken: string = Cesium.Ion.defaultAccessToken
静态defaults
defaults: { cameraMovableRegion: number[]; cesiumInspectorWireframe: boolean; debug: boolean; depthTestAgainstTerrain: boolean; flashLighting: boolean; globeShow: boolean; moon: boolean; msaaSamples: number; particleGlobalControl: boolean; resolutionScale: number; sceneDebugShowCommands: boolean; sceneDebugShowDepthFrustum: number; sceneDebugShowFramesPerSecond: boolean; sceneDebugShowFrustumPlanes: boolean; sceneDebugShowFrustums: boolean; sceneFogDensity: number; sceneFogEnabled: boolean; sceneFogMinimumBrightness: number; sceneFogScreenSpaceErrorFactor: number; sceneGlobeShadows: CzmSceneGlobeShadowsType; sceneGlobeTranslucencyBackFaceAlphaByDistance: [ number, number, number, number, ]; sceneGlobeTranslucencyFrontFaceAlphaByDistance: [ number, number, number, number, ]; sceneGlobeTranslucencyRectangle: [number, number, number, number]; sceneGlobeUndergroundColor: [number, number, number, number]; sceneGlobeUndergroundColorAlphaByDistance: [number, number, number, number]; sceneMoonOnlySunLighting: boolean; sceneMoonTextureUrl: string; scenePpsfxaaEnabled: boolean; sceneSkyBoxSources: CzmSceneSkyBoxSourcesType; sceneSplitPosition: number; sceneSsccEnableCollisionDetection: boolean; sceneSsccEnableInputs: boolean; sceneSsccZoomFactor: number; sceneSunGlowFactor: number; show: boolean; showCesium3DTilesInspector: boolean; showCesiumInspector: boolean; splitPosition: number; statusInfo: ESJStatusInfoType; sun: boolean; terrainOpacity: number; terrainShader: { aspect: { show: boolean }; elevationContour: { color: ESJVector4D; show: boolean; spacing: number; width: number; }; elevationRamp: { color: HTMLCanvasElement | ESJColor[]; maxHeight: number; minHeight: number; show: boolean; }; slope: { show: boolean }; }; xbsjLocalBoxSources: CzmSceneSkyBoxSourcesType;} = ... 类型声明
cameraMovableRegion: number[]
cesiumInspectorWireframe: boolean
debug: boolean
depthTestAgainstTerrain: boolean
flashLighting: boolean
globeShow: boolean
moon: boolean
msaaSamples: number
particleGlobalControl: boolean
resolutionScale: number
sceneDebugShowCommands: boolean
sceneDebugShowDepthFrustum: number
sceneDebugShowFramesPerSecond: boolean
sceneDebugShowFrustumPlanes: boolean
sceneDebugShowFrustums: boolean
sceneFogDensity: number
sceneFogEnabled: boolean
sceneFogMinimumBrightness: number
sceneFogScreenSpaceErrorFactor: number
sceneGlobeTranslucencyBackFaceAlphaByDistance: [number, number, number, number]
sceneGlobeTranslucencyFrontFaceAlphaByDistance: [number, number, number, number]
sceneGlobeTranslucencyRectangle: [number, number, number, number]
sceneGlobeUndergroundColor: [number, number, number, number]
sceneGlobeUndergroundColorAlphaByDistance: [number, number, number, number]
sceneMoonOnlySunLighting: boolean
sceneMoonTextureUrl: string
scenePpsfxaaEnabled: boolean
sceneSplitPosition: number
sceneSsccEnableCollisionDetection: boolean
sceneSsccEnableInputs: boolean
sceneSsccZoomFactor: number
sceneSunGlowFactor: number
show: boolean
showCesium3DTilesInspector: boolean
showCesiumInspector: boolean
splitPosition: number
statusInfo: ESJStatusInfoType
sun: boolean
terrainOpacity: number
terrainShader: {
aspect: { show: boolean };
elevationContour: {
color: ESJVector4D;
show: boolean;
spacing: number;
width: number;
};
elevationRamp: {
color: HTMLCanvasElement
| ESJColor[];
maxHeight: number;
minHeight: number;
show: boolean;
};
slope: { show: boolean };
}
静态getCesiumIonToken
getCesiumIonToken: () => void = getCesiumIonToken
静态getHeightsScartchCarto
getHeightsScartchCarto: Cartographic = ...
静态latestDefaultAccessToken
latestDefaultAccessToken: undefined | string = ...
静态ObjectsToExcludeWrapper
ObjectsToExcludeWrapper: typeof ObjectsToExcludeWrapper = ObjectsToExcludeWrapper
静态 只读register
register: <T extends ESViewer>(
viewerType: string,
viewerConstructor: new (option: ESVOption) => T,
) => string
静态 只读type
type: string = ...
https://c0yh9tnn0na.feishu.cn/wiki/Mjj7wjicmi3UQmktDqFcsneineg