EarthSDK
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    层级 (查看层级一览)

    索引

    构造函数

    属性

    allowPicking: boolean = false
    allowPickingChanged: Listener<[boolean, boolean]>
    allowPickingReact: ReactiveVariable<false> | ReactiveVariable<true>
    extrudedHeight: undefined | number = ...
    extrudedHeightChanged: Listener<[undefined | number, undefined | number]>
    extrudedHeightReact: ReactiveVariable<number> | ReactiveVariable<undefined>
    ground: boolean = false
    groundChanged: Listener<[boolean, boolean]>
    groundReact: ReactiveVariable<false> | ReactiveVariable<true>
    height: number = 0
    heightChanged: Listener<[number, number]>
    heightReact: ReactiveVariable<number>
    material: undefined | CzmMaterialJsonType = ...
    materialChanged: Listener<
        [undefined | CzmMaterialJsonType, undefined | CzmMaterialJsonType],
    >
    materialReact: ReactiveVariable<undefined | CzmMaterialJsonType>
    outline: boolean = false
    outlineChanged: Listener<[boolean, boolean]>
    outlineColor: [number, number, number, number] = ...
    outlineColorChanged: Listener<
        [[number, number, number, number], [number, number, number, number]],
    >
    outlineColorReact: ReactiveVariable<[number, number, number, number]>
    outlineReact: ReactiveVariable<false> | ReactiveVariable<true>
    outlineTranslucent: boolean = true
    outlineTranslucentChanged: Listener<[boolean, boolean]>
    outlineTranslucentReact: ReactiveVariable<false> | ReactiveVariable<true>
    rectangle: undefined | [number, number, number, number] = ...
    rectangleChanged: Listener<
        [
            undefined
            | [number, number, number, number],
            undefined | [number, number, number, number],
        ],
    >
    rectangleReact: ReactiveVariable<undefined | [number, number, number, number]>
    rotation: number = 0
    rotationChanged: Listener<[number, number]>
    rotationReact: ReactiveVariable<number>
    show: boolean = true
    showChanged: Listener<[boolean, boolean]>
    showReact: ReactiveVariable<false> | ReactiveVariable<true>
    strokeGround: boolean = false
    strokeGroundChanged: Listener<[boolean, boolean]>
    strokeGroundReact: ReactiveVariable<false> | ReactiveVariable<true>
    stRotation: number = 0
    stRotationChanged: Listener<[number, number]>
    stRotationReact: ReactiveVariable<number>
    _lastMemId: number = -1
    defaults: {
        extrudedHeight: undefined;
        material: CzmMaterialJsonType;
        rectangle: undefined;
    } = ...

    访问器

    • get disposers(): (() => void)[]

      返回 (() => void)[]

    • get flyToEvent(): Listener<[undefined | number]>

      返回 Listener<[undefined | number]>

    • get memId(): number

      返回 number

    • get toDestroyEvent(): Listener

      返回 Listener

    方法

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 返回 undefined

    • 请不要重写destroy,请使用destroyImp来重写!

      返回 undefined

    • 返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • 可选duration: number

      返回 void

    • 返回 boolean

    • 返回 boolean

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 undefined

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T