EarthSDK
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    层级 (查看层级一览)

    索引

    构造函数

    属性

    allowPicking: boolean = false
    allowPickingChanged: Listener<[boolean, boolean]>
    allowPickingReact: ReactiveVariable<false> | ReactiveVariable<true>
    arcType: "GEODESIC" | "NONE" | "RHUMB" = ...
    arcTypeChanged: Listener<
        ["GEODESIC" | "NONE" | "RHUMB", "GEODESIC" | "NONE" | "RHUMB"],
    >
    arcTypeReact:
        | ReactiveVariable<"NONE">
        | ReactiveVariable<"GEODESIC">
        | ReactiveVariable<"RHUMB">
    closeBottom: boolean = true
    closeBottomChanged: Listener<[boolean, boolean]>
    closeBottomReact: ReactiveVariable<false> | ReactiveVariable<true>
    closeTop: boolean = true
    closeTopChanged: Listener<[boolean, boolean]>
    closeTopReact: ReactiveVariable<false> | ReactiveVariable<true>
    ellipsoid: undefined | [x: number, y: number, z: number] = ...
    ellipsoidChanged: Listener<
        [
            undefined
            | [x: number, y: number, z: number],
            undefined | [x: number, y: number, z: number],
        ],
    >
    ellipsoidReact:
        | ReactiveVariable<undefined>
        | ReactiveVariable<[x: number, y: number, z: number]>
    extrudedHeight: undefined | number = ...
    extrudedHeightChanged: Listener<[undefined | number, undefined | number]>
    extrudedHeightReact: ReactiveVariable<number> | ReactiveVariable<undefined>
    granularity: number = 1
    granularityChanged: Listener<[number, number]>
    granularityReact: ReactiveVariable<number>
    ground: boolean = false
    groundChanged: Listener<[boolean, boolean]>
    groundReact: ReactiveVariable<false> | ReactiveVariable<true>
    height: undefined | number = ...
    heightChanged: Listener<[undefined | number, undefined | number]>
    heightReact: ReactiveVariable<number> | ReactiveVariable<undefined>
    material: CzmMaterialJsonType = ...
    perPositionHeight: boolean = false
    perPositionHeightChanged: Listener<[boolean, boolean]>
    perPositionHeightReact: ReactiveVariable<false> | ReactiveVariable<true>
    polygonHierarchy: undefined | PolygonHierarchyType = ...
    polygonHierarchyChanged: Listener<
        [undefined | PolygonHierarchyType, undefined | PolygonHierarchyType],
    >
    polygonHierarchyReact: ReactiveVariable<undefined | PolygonHierarchyType>
    show: boolean = true
    showChanged: Listener<[boolean, boolean]>
    showReact: ReactiveVariable<false> | ReactiveVariable<true>
    stRotation: undefined | number = ...
    stRotationChanged: Listener<[undefined | number, undefined | number]>
    stRotationReact: ReactiveVariable<number> | ReactiveVariable<undefined>
    _lastMemId: number = -1

    访问器

    • get disposers(): (() => void)[]

      返回 (() => void)[]

    • get flyToEvent(): Listener<[undefined | number]>

      返回 Listener<[undefined | number]>

    • get memId(): number

      返回 number

    • get toDestroyEvent(): Listener

      返回 Listener

    方法

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 返回 undefined

    • 请不要重写destroy,请使用destroyImp来重写!

      返回 undefined

    • 返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • 可选duration: number

      返回 void

    • 返回 boolean

    • 返回 boolean

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 undefined

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T