EarthSDK
官网
对象索引
详细搜索
正在准备搜索索引...
earthsdk3-cesium
CzmPointPrimitiveCollection
类 CzmPointPrimitiveCollection
https://www.wolai.com/earthsdk/3CCBudoKrPvJGLAk3sCAdT
层级 (
查看层级一览
)
Destroyable
UniteChanged
<
ReturnType
<
typeof
CzmPointPrimitiveCollection
.
createDefaultProps
>
>
CzmPointPrimitiveCollection
索引
构造函数
constructor
属性
blend
Option
blend
Option
Changed
blend
Option
React
debug
Show
Bounding
Volume
debug
Show
Bounding
Volume
Changed
debug
Show
Bounding
Volume
React
local
Model
Matrix
local
Model
Matrix
Changed
local
Model
Matrix
React
local
Position
local
Position
Changed
local
Position
React
local
Rotation
local
Rotation
Changed
local
Rotation
React
local
Scale
local
Scale
Changed
local
Scale
React
model
Matrix
model
Matrix
Changed
model
Matrix
React
point
Primitive
Options
point
Primitive
Options
Changed
point
Primitive
Options
React
point
Primitives?
position
position
Changed
position
React
rotation
rotation
Changed
rotation
React
scale
scale
Changed
scale
React
show
show
Changed
show
React
_
last
Mem
Id
访问器
disposers
fly
To
Event
mem
Id
to
Destroy
Event
方法
ad
auto
Dispose
d
destroy
destroy
Imp
dispose
dispose
Var
dv
fly
To
is
Destroyed
tdv
try
Destory
try
Dispose
Var
构造函数
constructor
new
CzmPointPrimitiveCollection
(
czmViewer
:
ESCesiumViewer
,
id
?:
string
,
)
:
CzmPointPrimitiveCollection
参数
czmViewer
:
ESCesiumViewer
可选
id
:
string
返回
CzmPointPrimitiveCollection
属性
blend
Option
blendOption
:
undefined
|
"OPAQUE"
|
"TRANSLUCENT"
|
"OPAQUE_AND_TRANSLUCENT"
= ...
blend
Option
Changed
blendOptionChanged
:
Listener
<
[
undefined
|
"OPAQUE"
|
"TRANSLUCENT"
|
"OPAQUE_AND_TRANSLUCENT"
,
undefined
|
"OPAQUE"
|
"TRANSLUCENT"
|
"OPAQUE_AND_TRANSLUCENT"
,
]
,
>
blend
Option
React
blendOptionReact
:
|
ReactiveVariable
<
undefined
>
|
ReactiveVariable
<
"OPAQUE"
>
|
ReactiveVariable
<
"TRANSLUCENT"
>
|
ReactiveVariable
<
"OPAQUE_AND_TRANSLUCENT"
>
debug
Show
Bounding
Volume
debugShowBoundingVolume
:
undefined
|
boolean
= ...
debug
Show
Bounding
Volume
Changed
debugShowBoundingVolumeChanged
:
Listener
<
[
undefined
|
boolean
,
undefined
|
boolean
]
,
>
debug
Show
Bounding
Volume
React
debugShowBoundingVolumeReact
:
|
ReactiveVariable
<
undefined
>
|
ReactiveVariable
<
false
>
|
ReactiveVariable
<
true
>
local
Model
Matrix
localModelMatrix
:
undefined
|
NativeNumber16Type
= ...
local
Model
Matrix
Changed
localModelMatrixChanged
:
Listener
<
[
undefined
|
NativeNumber16Type
,
undefined
|
NativeNumber16Type
]
,
>
local
Model
Matrix
React
localModelMatrixReact
:
ReactiveVariable
<
undefined
|
NativeNumber16Type
>
local
Position
localPosition
:
undefined
|
ESJVector3D
= ...
local
Position
Changed
localPositionChanged
:
Listener
<
[
undefined
|
ESJVector3D
,
undefined
|
ESJVector3D
]
,
>
local
Position
React
localPositionReact
:
ReactiveVariable
<
undefined
|
ESJVector3D
>
local
Rotation
localRotation
:
undefined
|
ESJVector3D
= ...
local
Rotation
Changed
localRotationChanged
:
Listener
<
[
undefined
|
ESJVector3D
,
undefined
|
ESJVector3D
]
,
>
local
Rotation
React
localRotationReact
:
ReactiveVariable
<
undefined
|
ESJVector3D
>
local
Scale
localScale
:
undefined
|
ESJVector3D
= ...
local
Scale
Changed
localScaleChanged
:
Listener
<
[
undefined
|
ESJVector3D
,
undefined
|
ESJVector3D
]
>
local
Scale
React
localScaleReact
:
ReactiveVariable
<
undefined
|
ESJVector3D
>
model
Matrix
modelMatrix
:
undefined
|
NativeNumber16Type
= ...
model
Matrix
Changed
modelMatrixChanged
:
Listener
<
[
undefined
|
NativeNumber16Type
,
undefined
|
NativeNumber16Type
]
,
>
model
Matrix
React
modelMatrixReact
:
ReactiveVariable
<
undefined
|
NativeNumber16Type
>
point
Primitive
Options
pointPrimitiveOptions
:
undefined
|
CzmPointPrimitiveType
[]
= ...
point
Primitive
Options
Changed
pointPrimitiveOptionsChanged
:
Listener
<
[
undefined
|
CzmPointPrimitiveType
[]
,
undefined
|
CzmPointPrimitiveType
[]
,
]
,
>
point
Primitive
Options
React
pointPrimitiveOptionsReact
:
|
ReactiveVariable
<
undefined
>
|
ReactiveVariable
<
CzmPointPrimitiveType
[]
>
可选
point
Primitives
pointPrimitives
?:
PointPrimitiveCollection
position
position
:
undefined
|
ESJVector3D
= ...
position
Changed
positionChanged
:
Listener
<
[
undefined
|
ESJVector3D
,
undefined
|
ESJVector3D
]
>
position
React
positionReact
:
ReactiveVariable
<
undefined
|
ESJVector3D
>
rotation
rotation
:
undefined
|
ESJVector3D
= ...
rotation
Changed
rotationChanged
:
Listener
<
[
undefined
|
ESJVector3D
,
undefined
|
ESJVector3D
]
>
rotation
React
rotationReact
:
ReactiveVariable
<
undefined
|
ESJVector3D
>
scale
scale
:
undefined
|
ESJVector3D
= ...
scale
Changed
scaleChanged
:
Listener
<
[
undefined
|
ESJVector3D
,
undefined
|
ESJVector3D
]
>
scale
React
scaleReact
:
ReactiveVariable
<
undefined
|
ESJVector3D
>
show
show
:
undefined
|
boolean
= ...
show
Changed
showChanged
:
Listener
<
[
undefined
|
boolean
,
undefined
|
boolean
]
>
show
React
showReact
:
|
ReactiveVariable
<
undefined
>
|
ReactiveVariable
<
false
>
|
ReactiveVariable
<
true
>
静态
_
last
Mem
Id
_lastMemId
:
number
= -1
访问器
disposers
get
disposers
()
:
(
()
=>
void
)
[]
返回 (
()
=>
void
)
[]
fly
To
Event
get
flyToEvent
()
:
Event
<
[
undefined
|
number
]
>
返回
Event
<
[
undefined
|
number
]
>
mem
Id
get
memId
()
:
number
返回
number
to
Destroy
Event
get
toDestroyEvent
()
:
Listener
返回
Listener
方法
ad
ad
(
disposeFunc
:
()
=>
void
)
:
()
=>
void
参数
disposeFunc
:
()
=>
void
返回
()
=>
void
ad
<
T
extends
{
destroy
()
:
void
}
>
(
obj
:
T
)
:
T
类型参数
T
extends
{
destroy
()
:
void
}
参数
obj
:
T
返回
T
auto
Dispose
autoDispose
(
disposeFunc
:
()
=>
void
)
:
()
=>
void
参数
disposeFunc
:
()
=>
void
返回
()
=>
void
autoDispose
<
T
extends
{
destroy
()
:
void
}
>
(
obj
:
T
)
:
T
类型参数
T
extends
{
destroy
()
:
void
}
参数
obj
:
T
返回
T
d
d
(
disposeFunc
:
()
=>
void
)
:
()
=>
void
参数
disposeFunc
:
()
=>
void
返回
()
=>
void
destroy
destroy
()
:
undefined
返回
undefined
destroy
()
:
undefined
请不要重写destroy,请使用destroyImp来重写!
返回
undefined
destroy
Imp
destroyImp
()
:
void
返回
void
dispose
dispose
(
disposeFunc
:
()
=>
void
)
:
()
=>
void
参数
disposeFunc
:
()
=>
void
返回
()
=>
void
dispose
Var
disposeVar
<
T
extends
{
destroy
()
:
void
}
>
(
obj
:
T
)
:
T
类型参数
T
extends
{
destroy
()
:
void
}
参数
obj
:
T
返回
T
dv
dv
<
T
extends
{
destroy
()
:
void
}
>
(
obj
:
T
)
:
T
类型参数
T
extends
{
destroy
()
:
void
}
参数
obj
:
T
返回
T
fly
To
flyTo
(
duration
?:
number
)
:
void
参数
可选
duration
:
number
返回
void
is
Destroyed
isDestroyed
()
:
boolean
返回
boolean
isDestroyed
()
:
boolean
返回
boolean
tdv
tdv
<
T
extends
{
tryDestroy
()
:
void
}
>
(
obj
:
T
)
:
T
类型参数
T
extends
{
tryDestroy
()
:
void
}
参数
obj
:
T
返回
T
try
Destory
tryDestory
()
:
undefined
返回
undefined
try
Dispose
Var
tryDisposeVar
<
T
extends
{
tryDestroy
()
:
void
}
>
(
obj
:
T
)
:
T
类型参数
T
extends
{
tryDestroy
()
:
void
}
参数
obj
:
T
返回
T
显示设置
成员可见性
继承
配色
自动
浅色
深色
目录
构造函数
constructor
属性
blend
Option
blend
Option
Changed
blend
Option
React
debug
Show
Bounding
Volume
debug
Show
Bounding
Volume
Changed
debug
Show
Bounding
Volume
React
local
Model
Matrix
local
Model
Matrix
Changed
local
Model
Matrix
React
local
Position
local
Position
Changed
local
Position
React
local
Rotation
local
Rotation
Changed
local
Rotation
React
local
Scale
local
Scale
Changed
local
Scale
React
model
Matrix
model
Matrix
Changed
model
Matrix
React
point
Primitive
Options
point
Primitive
Options
Changed
point
Primitive
Options
React
point
Primitives
position
position
Changed
position
React
rotation
rotation
Changed
rotation
React
scale
scale
Changed
scale
React
show
show
Changed
show
React
_
last
Mem
Id
访问器
disposers
fly
To
Event
mem
Id
to
Destroy
Event
方法
ad
auto
Dispose
d
destroy
destroy
Imp
dispose
dispose
Var
dv
fly
To
is
Destroyed
tdv
try
Destory
try
Dispose
Var
官网
对象索引
详细搜索
EarthSDK
加载中……
https://www.wolai.com/earthsdk/3CCBudoKrPvJGLAk3sCAdT