bottomColor
bottomColor: [number, number, number, number] = ...
bottomColorChanged
bottomColorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> czmTextureId
czmTextureId: string = ''
czmTextureIdChanged
czmTextureIdChanged: Listener<[string, string]> discard
discard: [number, number] = ...
discardChanged
discardChanged: Listener<[[number, number], [number, number]]> edgeColor
edgeColor: [number, number, number, number] = ...
edgeColorChanged
edgeColorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> edgeWidth
edgeWidth: number = 2
edgeWidthChanged
edgeWidthChanged: Listener<[number, number]> enabled
enabled: boolean = true
enabledChanged
enabledChanged: Listener<[boolean, boolean]> maxSize
maxSize: [number, number] = ...
maxSizeChanged
maxSizeChanged: Listener<[[number, number], [number, number]]> minSize
minSize: [number, number] = ...
minSizeChanged
minSizeChanged: Listener<[[number, number], [number, number]]> modelMatrix
position
position: undefined | [number, number, number] = ...
positionChanged
positionChanged: Listener< [ undefined | [number, number, number], undefined | [number, number, number], ],> reverse
reverse: boolean = false
reverseChanged
reverseChanged: Listener<[boolean, boolean]> rotation
rotation: [number, number, number] = ...
rotationChanged
rotationChanged: Listener<[[number, number, number], [number, number, number]]> sceneObjectIds
sceneObjectIds: string[] = ...
sceneObjectIdsChanged
sceneObjectIdsChanged: Listener<[string[], string[]]> showHelper
showHelper: boolean = true
showHelperChanged
showHelperChanged: Listener<[boolean, boolean]> topColor
topColor: [number, number, number, number] = ...
topColorChanged
topColorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> 静态_lastMemId
_lastMemId: number = -1
静态defaults
defaults: { position: [number, number, number] } = ...
https://www.wolai.com/earthsdk/3CCBudoKrPvJGLAk3sCAdT