bottomColor
bottomColor: [number, number, number, number] = ...
bottomColorChanged
bottomColorChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
bottomColorReact
bottomColorReact: ReactiveVariable<[number, number, number, number]>
czmTextureId
czmTextureId: string = ''
czmTextureIdChanged
czmTextureIdChanged: Listener<[string, string]>
czmTextureIdReact
czmTextureIdReact: ReactiveVariable<string>
discard
discard: [number, number] = ...
discardChanged
discardChanged: Listener<[[number, number], [number, number]]>
discardReact
discardReact: ReactiveVariable<[number, number]>
edgeColor
edgeColor: [number, number, number, number] = ...
edgeColorChanged
edgeColorChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
edgeColorReact
edgeColorReact: ReactiveVariable<[number, number, number, number]>
edgeWidth
edgeWidth: number = 2
edgeWidthChanged
edgeWidthChanged: Listener<[number, number]>
edgeWidthReact
edgeWidthReact: ReactiveVariable<number>
enabled
enabled: boolean = true
enabledChanged
enabledChanged: Listener<[boolean, boolean]>
enabledReact
enabledReact: ReactiveVariable<false> | ReactiveVariable<true>
maxSize
maxSize: [number, number] = ...
maxSizeChanged
maxSizeChanged: Listener<[[number, number], [number, number]]>
maxSizeReact
maxSizeReact: ReactiveVariable<[number, number]>
minSize
minSize: [number, number] = ...
minSizeChanged
minSizeChanged: Listener<[[number, number], [number, number]]>
minSizeReact
minSizeReact: ReactiveVariable<[number, number]>
modelMatrix
modelMatrix: ESJNativeNumber16 = ...
modelMatrixChanged
modelMatrixChanged: Listener<[ESJNativeNumber16, ESJNativeNumber16]>
modelMatrixReact
modelMatrixReact: ReactiveVariable<ESJNativeNumber16>
position
position: undefined | [number, number, number] = ...
positionChanged
positionChanged: Listener<
[
undefined
| [number, number, number],
undefined | [number, number, number],
],
>
positionReact
positionReact: ReactiveVariable<undefined | [number, number, number]>
reverse
reverse: boolean = false
reverseChanged
reverseChanged: Listener<[boolean, boolean]>
reverseReact
reverseReact: ReactiveVariable<false> | ReactiveVariable<true>
rotation
rotation: [number, number, number] = ...
rotationChanged
rotationChanged: Listener<[[number, number, number], [number, number, number]]>
rotationReact
rotationReact: ReactiveVariable<[number, number, number]>
sceneObjectIds
sceneObjectIds: string[] = ...
sceneObjectIdsChanged
sceneObjectIdsChanged: Listener<[string[], string[]]>
sceneObjectIdsReact
sceneObjectIdsReact: ReactiveVariable<string[]>
showHelper
showHelper: boolean = true
showHelperChanged
showHelperChanged: Listener<[boolean, boolean]>
showHelperReact
showHelperReact: ReactiveVariable<false> | ReactiveVariable<true>
topColor
topColor: [number, number, number, number] = ...
topColorChanged
topColorChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
topColorReact
topColorReact: ReactiveVariable<[number, number, number, number]>
静态_lastMemId
_lastMemId: number
静态defaults
defaults: { position: [number, number, number] } = ...
已被弃用
该属性已弃用,请使用Czm3dTiles的czmFlattenedPlaneId属性!