EarthSDK
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    类 CzmCircleGroundPrimitive

    层级 (查看层级一览)

    索引

    构造函数

    属性

    allowPicking: undefined | boolean = ...
    allowPickingChanged: Listener<[undefined | boolean, undefined | boolean]>
    allowPickingReact:
        | ReactiveVariable<undefined>
        | ReactiveVariable<false>
        | ReactiveVariable<true>
    ellipsoid: undefined | [x: number, y: number, z: number] = ...
    ellipsoidChanged: Listener<
        [
            undefined
            | [x: number, y: number, z: number],
            undefined | [x: number, y: number, z: number],
        ],
    >
    ellipsoidReact:
        | ReactiveVariable<undefined>
        | ReactiveVariable<[x: number, y: number, z: number]>
    granularity: undefined | number = ...
    granularityChanged: Listener<[undefined | number, undefined | number]>
    granularityReact: ReactiveVariable<number> | ReactiveVariable<undefined>
    material: undefined | CzmMaterialJsonType = ...
    materialChanged: Listener<
        [undefined | CzmMaterialJsonType, undefined | CzmMaterialJsonType],
    >
    materialReact: ReactiveVariable<undefined | CzmMaterialJsonType>
    position: undefined | [number, number, number] = ...
    positionChanged: Listener<
        [
            undefined
            | [number, number, number],
            undefined | [number, number, number],
        ],
    >
    positionReact: ReactiveVariable<undefined | [number, number, number]>
    radius: undefined | number = ...
    radiusChanged: Listener<[undefined | number, undefined | number]>
    radiusReact: ReactiveVariable<number> | ReactiveVariable<undefined>
    rotation: [number, number, number] = ...
    rotationChanged: Listener<[[number, number, number], [number, number, number]]>
    rotationReact: ReactiveVariable<[number, number, number]>
    show: undefined | boolean = ...
    showChanged: Listener<[undefined | boolean, undefined | boolean]>
    showReact:
        | ReactiveVariable<undefined>
        | ReactiveVariable<false>
        | ReactiveVariable<true>
    stRotation: undefined | number = ...
    stRotationChanged: Listener<[undefined | number, undefined | number]>
    stRotationReact: ReactiveVariable<number> | ReactiveVariable<undefined>
    _lastMemId: number = -1
    defaults: {
        allowPicking: boolean;
        ellipsoid: [number, number, number];
        granularity: number;
        material: CzmMaterialJsonType;
        radius: number;
        show: boolean;
        stRotation: number;
    } = ...

    访问器

    • get disposers(): (() => void)[]

      返回 (() => void)[]

    • get flyToEvent(): Listener<[undefined | number]>

      返回 Listener<[undefined | number]>

    • get memId(): number

      返回 number

    • get toDestroyEvent(): Listener

      返回 Listener

    方法

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 返回 undefined

    • 请不要重写destroy,请使用destroyImp来重写!

      返回 undefined

    • 返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • 可选duration: number

      返回 void

    • 返回 boolean

    • 返回 boolean

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 undefined

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T