_feature
_feature: Feature<LineString>
_layer
_layer: VectorLayer<VectorSource<Geometry>>
_lineString
_lineString: LineString
_source
_source: VectorSource
allowPicking
allowPicking: boolean = false
allowPickingChanged
allowPickingChanged: Listener<[boolean, boolean]> arcType
color
color: [number, number, number, number] = ...
colorChanged
colorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> dashLength
dashLength: number = 16
dashLengthChanged
dashLengthChanged: Listener<[number, number]> dashPattern
dashPattern: number = 255
dashPatternChanged
dashPatternChanged: Listener<[number, number]> depthTest
depthTest: boolean = false
depthTestChanged
depthTestChanged: Listener<[boolean, boolean]> gapColor
gapColor: [number, number, number, number] = ...
gapColorChanged
gapColorChanged: Listener< [[number, number, number, number], [number, number, number, number]],> hasArrow
hasArrow: boolean = false
hasArrowChanged
hasArrowChanged: Listener<[boolean, boolean]> hasDash
hasDash: boolean = false
hasDashChanged
hasDashChanged: Listener<[boolean, boolean]> loop
loop: boolean = false
loopChanged
loopChanged: Listener<[boolean, boolean]> positions
positions: undefined | [number, number, number][] = ...
positionsChanged
positionsChanged: Listener< [ undefined | [number, number, number][], undefined | [number, number, number][], ],> show
show: boolean = true
showChanged
showChanged: Listener<[boolean, boolean]> width
width: number = 2.0
widthChanged
widthChanged: Listener<[number, number]> zIndex
zIndex: number = 0
zIndexChanged
zIndexChanged: Listener<[number, number]> 静态_lastMemId
_lastMemId: number = -1
静态defaults
defaults: {
color: [number, number, number, number];
dashLength: number;
hasArrow: boolean;
hasDash: boolean;
loop: boolean;
positions: never[];
width: number;
} = ...
https://www.wolai.com/earthsdk/3CCBudoKrPvJGLAk3sCAdT