EarthSDK
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    类 OlESGeoPolygonImpl

    层级 (查看层级一览)

    索引

    构造函数

    属性

    allowPicking: boolean = false
    allowPickingChanged: Listener<[boolean, boolean]>
    allowPickingReact: ReactiveVariable<false> | ReactiveVariable<true>
    color: [number, number, number, number] = ...
    colorChanged: Listener<
        [[number, number, number, number], [number, number, number, number]],
    >
    colorReact: ReactiveVariable<[number, number, number, number]>
    depthTest: boolean = false
    depthTestChanged: Listener<[boolean, boolean]>
    depthTestReact: ReactiveVariable<false> | ReactiveVariable<true>
    fill: boolean = true
    fillChanged: Listener<[boolean, boolean]>
    fillReact: ReactiveVariable<false> | ReactiveVariable<true>
    ground: boolean = false
    groundChanged: Listener<[boolean, boolean]>
    groundReact: ReactiveVariable<false> | ReactiveVariable<true>
    outline: boolean = true
    outlineChanged: Listener<[boolean, boolean]>
    outlineColor: [number, number, number, number] = ...
    outlineColorChanged: Listener<
        [[number, number, number, number], [number, number, number, number]],
    >
    outlineColorReact: ReactiveVariable<[number, number, number, number]>
    outlineReact: ReactiveVariable<false> | ReactiveVariable<true>
    outlineWidth: number = 2
    outlineWidthChanged: Listener<[number, number]>
    outlineWidthReact: ReactiveVariable<number>
    positions: undefined | [number, number, number][] = ...
    positionsChanged: Listener<
        [
            undefined
            | [number, number, number][],
            undefined | [number, number, number][],
        ],
    >
    positionsReact: ReactiveVariable<undefined | [number, number, number][]>
    show: boolean = true
    showChanged: Listener<[boolean, boolean]>
    showReact: ReactiveVariable<false> | ReactiveVariable<true>
    strokeGround: boolean = false
    strokeGroundChanged: Listener<[boolean, boolean]>
    strokeGroundReact: ReactiveVariable<false> | ReactiveVariable<true>
    viewDistanceDebug: boolean = false
    viewDistanceDebugChanged: Listener<[boolean, boolean]>
    viewDistanceDebugReact: ReactiveVariable<false> | ReactiveVariable<true>
    viewDistanceRange: undefined | [number, number, number, number] = ...
    viewDistanceRangeChanged: Listener<
        [
            undefined
            | [number, number, number, number],
            undefined | [number, number, number, number],
        ],
    >
    viewDistanceRangeReact: ReactiveVariable<
        undefined
        | [number, number, number, number],
    >
    _lastMemId: number = -1
    defaults: {
        positions: [number, number, number?][];
        viewDistanceRange: [number, number, number, number];
    } = ...

    访问器

    • get disposers(): (() => void)[]

      返回 (() => void)[]

    • get flyToEvent(): Listener<[undefined | number]>

      返回 Listener<[undefined | number]>

    • get memId(): number

      返回 number

    • get toDestroyEvent(): Listener

      返回 Listener

    方法

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 返回 undefined

    • 请不要重写destroy,请使用destroyImp来重写!

      返回 undefined

    • 返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • 可选duration: number

      返回 void

    • 返回 boolean

    • 返回 boolean

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 undefined

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T