EarthSDK
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    • 返回 {
          atmosphere: boolean;
          cameraMovableRegion: ReactiveVariable<undefined | ESJGeoRegion>;
          cesiumInspectorWireframe: undefined | boolean;
          cloud: number;
          createCesiumViewerFuncStr: undefined | string;
          currentTime: number;
          debug: undefined | boolean;
          depthOfField: number;
          depthTestAgainstTerrain: boolean;
          devTags: ReactiveVariable<undefined | string[]>;
          editingAuxiliaryPointColor: ReactiveVariable<undefined | ESJVector4D>;
          editingAuxiliaryPointSize: undefined | number;
          editingAxisSize: undefined | number;
          editingEventListening: boolean;
          editingHeightOffset: undefined | number;
          editingLineColor: ReactiveVariable<undefined | ESJVector4D>;
          editingLineShow: boolean;
          editingLineWidth: undefined | number;
          editingPointColor: ReactiveVariable<undefined | ESJVector4D>;
          editingPointSize: undefined | number;
          execOnceFuncStr: undefined | string;
          extras: ReactiveVariable<JsonValue>;
          flashLighting: undefined | boolean;
          flyToBoundingSize: undefined | number;
          fog: number;
          fov: number;
          globeShow: boolean;
          hoverTime: number;
          ionAccessToken: string;
          lonLatFormat: ESJLonLatFormatType;
          moon: undefined | boolean;
          msaaSamples: undefined | number;
          name: string;
          opacity: undefined | number;
          particleGlobalControl: boolean;
          rain: number;
          resolutionScale: undefined | number;
          rollerShutter: boolean;
          sceneBackgroundColor: ReactiveVariable<[number, number, number, number]>;
          sceneDebugShowCommands: undefined | boolean;
          sceneDebugShowDepthFrustum: undefined | number;
          sceneDebugShowFramesPerSecond: undefined | boolean;
          sceneDebugShowFrustumPlanes: undefined | boolean;
          sceneDebugShowFrustums: undefined | boolean;
          sceneFogDensity: undefined | number;
          sceneFogEnabled: undefined | boolean;
          sceneFogMinimumBrightness: undefined | number;
          sceneFogScreenSpaceErrorFactor: undefined | number;
          sceneGlobeBackFaceCulling: boolean;
          sceneGlobeBaseColor: ReactiveVariable<[number, number, number, number]>;
          sceneGlobeCartographicLimitRectangle: ReactiveVariable<
              [number, number, number, number],
          >;
          sceneGlobeClippingPlanes: ReactiveVariable<
              undefined
              | CzmClippingPlaneCollectionJsonType,
          >;
          sceneGlobeClippingPlanesId: string;
          sceneGlobeClippingPolygons: ReactiveVariable<
              undefined
              | CzmClippingPolygonCollectionJsonType,
          >;
          sceneGlobeClippingPolygonsId: ReactiveVariable<string[]>;
          sceneGlobeShadows: undefined | CzmSceneGlobeShadowsType;
          sceneGlobeShowSkirts: boolean;
          sceneGlobeShowWaterEffect: boolean;
          sceneGlobeTerrainExaggeration: number;
          sceneGlobeTerrainExaggerationRelativeHeight: number;
          sceneGlobeTranslucencyBackFaceAlphaByDistance: ReactiveVariable<
              undefined
              | [number, number, number, number],
          >;
          sceneGlobeTranslucencyFrontFaceAlphaByDistance: ReactiveVariable<
              undefined
              | [number, number, number, number],
          >;
          sceneGlobeTranslucencyRectangle: ReactiveVariable<
              undefined
              | [number, number, number, number],
          >;
          sceneGlobeUndergroundColor: ReactiveVariable<
              undefined
              | [number, number, number, number],
          >;
          sceneGlobeUndergroundColorAlphaByDistance: ReactiveVariable<
              undefined
              | [number, number, number, number],
          >;
          sceneGlobeVerticalExaggeration: number;
          sceneGlobeVerticalExaggerationRelativeHeight: number;
          sceneMoonOnlySunLighting: undefined | boolean;
          sceneMoonTextureUrl: undefined | string;
          scenePpsAmbientOcclusionAmbientOcclusionOnly: boolean;
          scenePpsAmbientOcclusionBias: number;
          scenePpsAmbientOcclusionBlurStepSize: number;
          scenePpsAmbientOcclusionEnabled: boolean;
          scenePpsAmbientOcclusionIntensity: number;
          scenePpsAmbientOcclusionLengthCap: number;
          scenePpsAmbientOcclusionStepSize: number;
          scenePpsBloomBrightness: number;
          scenePpsBloomContrast: number;
          scenePpsBloomDelta: number;
          scenePpsBloomEnabled: boolean;
          scenePpsBloomGlowOnly: boolean;
          scenePpsBloomSigma: number;
          scenePpsBloomStepSize: number;
          scenePpsfxaaEnabled: undefined | boolean;
          sceneSkyBoxShow: boolean;
          sceneSkyBoxSources: ReactiveVariable<CzmSceneSkyBoxSourcesType>;
          sceneSplitPosition: undefined | number;
          sceneSsccEnableCollisionDetection: undefined | boolean;
          sceneSsccEnableInputs: undefined | boolean;
          sceneSsccZoomFactor: undefined | number;
          sceneSunGlowFactor: undefined | number;
          shadows: boolean;
          show: undefined | boolean;
          showCesium3DTilesInspector: undefined | boolean;
          showCesiumInspector: undefined | boolean;
          simulationTime: number;
          snow: number;
          splitPosition: ReactiveVariable<undefined | number>;
          sun: undefined | boolean;
          terrainOpacity: number;
          terrainShader: {
              aspect: { show: boolean };
              elevationContour: {
                  color: ESJVector4D;
                  show: boolean;
                  spacing: number;
                  width: number;
              };
              elevationRamp: {
                  color: HTMLCanvasElement
                  | ESJColor[];
                  maxHeight: number;
                  minHeight: number;
                  show: boolean;
              };
              slope: { show: boolean };
          };
          textAvoidance: boolean;
          timeSync: boolean;
          toDestroyFuncStr: undefined
          | string;
          updateFuncStr: undefined | string;
          useDefaultStatusDiv: boolean;
          xbsjBackgroundColor: ReactiveVariable<[number, number, number, number]>;
          xbsjBackgroundImageUri: string;
          xbsjLocalBoxSources: ReactiveVariable<
              undefined
              | CzmSceneSkyBoxSourcesType,
          >;
          xbsjUseBackground: boolean;
          zIndex: undefined | string;
      }

      • atmosphere: boolean

        是否显示大气效果,默认值为 true。

      • cameraMovableRegion: ReactiveVariable<undefined | ESJGeoRegion>

        相机可移动区域,初始值为 undefined即无限制。

      • cesiumInspectorWireframe: undefined | boolean
      • cloud: number

        云的强度,取值范围为 0~1,默认值为 0。

      • createCesiumViewerFuncStr: undefined | string
      • currentTime: number

        当前时间,用于控制光照,初始值为当前时间戳。

      • debug: undefined | boolean

        是否开启调试模式,可选布尔值,初始值为 undefined。

      • depthOfField: number

        景深的强度,取值范围为 0~1,默认值为 0。

      • depthTestAgainstTerrain: boolean

        地形深度检测,默认值为 true。

      • devTags: ReactiveVariable<undefined | string[]>

        开发标签数组,使用响应式变量存储,初始值为 undefined。

      • editingAuxiliaryPointColor: ReactiveVariable<undefined | ESJVector4D>

        编辑辅助点的颜色,使用响应式数组存储,可选值,初始值为 undefined。

      • editingAuxiliaryPointSize: undefined | number

        编辑辅助点的大小,可选值,初始值为 undefined。

      • editingAxisSize: undefined | number

        编辑坐标轴的大小,可选值,初始值为 undefined。

      • editingEventListening: boolean

        是否开启编辑事件监听,默认值为 true。

      • editingHeightOffset: undefined | number

        编辑高度偏移,可选值,默认值为 0。

      • editingLineColor: ReactiveVariable<undefined | ESJVector4D>

        编辑线的颜色,使用响应式数组存储,可选值,初始值为 undefined。

      • editingLineShow: boolean

        是否显示编辑线,默认值为 true。

      • editingLineWidth: undefined | number

        编辑线的宽度,可选值,初始值为 undefined。

      • editingPointColor: ReactiveVariable<undefined | ESJVector4D>

        编辑点的颜色,使用响应式数组存储,可选值,初始值为 undefined。

      • editingPointSize: undefined | number

        编辑点的大小,可选值,初始值为 undefined。

      • execOnceFuncStr: undefined | string

        一次性执行的函数代码字符串,可选字符串,初始值为 undefined。

      • extras: ReactiveVariable<JsonValue>

        额外的 JSON 数据,使用响应式变量存储,初始值为 undefined。

      • flashLighting: undefined | boolean
      • flyToBoundingSize: undefined | number

        默认飞行定位时对象包围球所占的屏幕像素大小,默认值为 256。

      • fog: number

        雾的强度,取值范围为 0~1,默认值为 0。

      • fov: number

        定义的相机视椎体夹角,默认值为 60。

      • globeShow: boolean

        是否显示地球,默认值为 true。

      • hoverTime: number

        鼠标悬停时间,用于触发 hover 事件,单位为秒,默认值为 2。

      • ionAccessToken: string

        Ion 访问令牌,用于访问相关资源,初始值为空字符串。

      • lonLatFormat: ESJLonLatFormatType

        经纬度格式,默认为 'DECIMAL_DEGREE'(十进制度)。

      • moon: undefined | boolean
      • msaaSamples: undefined | number
      • name: string

        场景对象的名称,默认为 '未命名场景对象'。

      • opacity: undefined | number

        视口的透明度,可选数值,初始值为 undefined。

      • particleGlobalControl: boolean
      • rain: number

        雨的强度,取值范围为 0~1,默认值为 0。

      • resolutionScale: undefined | number
      • rollerShutter: boolean

        是否开启卷帘,默认值为 false。

      • sceneBackgroundColor: ReactiveVariable<[number, number, number, number]>
      • sceneDebugShowCommands: undefined | boolean
      • sceneDebugShowDepthFrustum: undefined | number
      • sceneDebugShowFramesPerSecond: undefined | boolean
      • sceneDebugShowFrustumPlanes: undefined | boolean
      • sceneDebugShowFrustums: undefined | boolean
      • sceneFogDensity: undefined | number
      • sceneFogEnabled: undefined | boolean
      • sceneFogMinimumBrightness: undefined | number
      • sceneFogScreenSpaceErrorFactor: undefined | number
      • sceneGlobeBackFaceCulling: boolean
      • sceneGlobeBaseColor: ReactiveVariable<[number, number, number, number]>
      • sceneGlobeCartographicLimitRectangle: ReactiveVariable<[number, number, number, number]>
      • sceneGlobeClippingPlanes: ReactiveVariable<undefined | CzmClippingPlaneCollectionJsonType>
      • sceneGlobeClippingPlanesId: string
      • sceneGlobeClippingPolygons: ReactiveVariable<undefined | CzmClippingPolygonCollectionJsonType>
      • sceneGlobeClippingPolygonsId: ReactiveVariable<string[]>
      • sceneGlobeShadows: undefined | CzmSceneGlobeShadowsType
      • sceneGlobeShowSkirts: boolean
      • sceneGlobeShowWaterEffect: boolean
      • sceneGlobeTerrainExaggeration: number
      • sceneGlobeTerrainExaggerationRelativeHeight: number
      • sceneGlobeTranslucencyBackFaceAlphaByDistance: ReactiveVariable<undefined | [number, number, number, number]>
      • sceneGlobeTranslucencyFrontFaceAlphaByDistance: ReactiveVariable<undefined | [number, number, number, number]>
      • sceneGlobeTranslucencyRectangle: ReactiveVariable<undefined | [number, number, number, number]>
      • sceneGlobeUndergroundColor: ReactiveVariable<undefined | [number, number, number, number]>
      • sceneGlobeUndergroundColorAlphaByDistance: ReactiveVariable<undefined | [number, number, number, number]>
      • sceneGlobeVerticalExaggeration: number
      • sceneGlobeVerticalExaggerationRelativeHeight: number
      • sceneMoonOnlySunLighting: undefined | boolean
      • sceneMoonTextureUrl: undefined | string
      • scenePpsAmbientOcclusionAmbientOcclusionOnly: boolean
      • scenePpsAmbientOcclusionBias: number
      • scenePpsAmbientOcclusionBlurStepSize: number
      • scenePpsAmbientOcclusionEnabled: boolean
      • scenePpsAmbientOcclusionIntensity: number
      • scenePpsAmbientOcclusionLengthCap: number
      • scenePpsAmbientOcclusionStepSize: number
      • scenePpsBloomBrightness: number
      • scenePpsBloomContrast: number
      • scenePpsBloomDelta: number
      • scenePpsBloomEnabled: boolean
      • scenePpsBloomGlowOnly: boolean
      • scenePpsBloomSigma: number
      • scenePpsBloomStepSize: number
      • scenePpsfxaaEnabled: undefined | boolean
      • sceneSkyBoxShow: boolean
      • sceneSkyBoxSources: ReactiveVariable<CzmSceneSkyBoxSourcesType>
      • sceneSplitPosition: undefined | number
      • sceneSsccEnableCollisionDetection: undefined | boolean
      • sceneSsccEnableInputs: undefined | boolean
      • sceneSsccZoomFactor: undefined | number
      • sceneSunGlowFactor: undefined | number
      • shadows: boolean
      • show: undefined | boolean

        视口是否可见,可选布尔值,初始值为 undefined。

      • showCesium3DTilesInspector: undefined | boolean
      • showCesiumInspector: undefined | boolean
      • simulationTime: number

        仿真时间,用于控制场景动画,初始值为当前时间戳。

      • snow: number

        雪的强度,取值范围为 0~1,默认值为 0。

      • splitPosition: ReactiveVariable<undefined | number>

        切分视口位置

      • sun: undefined | boolean
      • terrainOpacity: number

        地形透明度,默认值为 1.0。

      • terrainShader: {
            aspect: { show: boolean };
            elevationContour: {
                color: ESJVector4D;
                show: boolean;
                spacing: number;
                width: number;
            };
            elevationRamp: {
                color: HTMLCanvasElement
                | ESJColor[];
                maxHeight: number;
                minHeight: number;
                show: boolean;
            };
            slope: { show: boolean };
        }

        地形着色器配置,初始值为 ESViewer 的默认地形着色器配置。

      • textAvoidance: boolean

        是否开启文字避让,默认值为 false。

      • timeSync: boolean

        时间同步开关,false 表示禁用,true 表示启用,用于控制当前时间和仿真时间的同步,默认值为 false。

      • toDestroyFuncStr: undefined | string

        销毁函数的代码字符串,可选字符串,初始值为 undefined。

      • updateFuncStr: undefined | string

        更新函数的代码字符串,可选字符串,初始值为 undefined。

      • useDefaultStatusDiv: boolean

        是否使用默认的状态面板容器,即状态提示,布尔值,默认为 true。

      • xbsjBackgroundColor: ReactiveVariable<[number, number, number, number]>
      • xbsjBackgroundImageUri: string
      • xbsjLocalBoxSources: ReactiveVariable<undefined | CzmSceneSkyBoxSourcesType>
      • xbsjUseBackground: boolean
      • zIndex: undefined | string

        视口的 z-index,可选字符串,初始值为 undefined。