allowPicking
allowPicking: boolean = true
allowPickingChanged
allowPickingChanged: Listener<[boolean, boolean]>
allowPickingReact
allowPickingReact: ReactiveVariable<false> | ReactiveVariable<true>
amplitude
amplitude: number = 10
amplitudeChanged
amplitudeChanged: Listener<[number, number]>
amplitudeReact
amplitudeReact: ReactiveVariable<number>
animationSpeed
animationSpeed: number = 0.005
animationSpeedChanged
animationSpeedChanged: Listener<[number, number]>
animationSpeedReact
animationSpeedReact: ReactiveVariable<number>
baseWaterImage
baseWaterImage: undefined | { [xx: string]: any } = ...
baseWaterImageChanged
baseWaterImageChanged: Listener<
[undefined | { [xx: string]: any }, undefined | { [xx: string]: any }],
>
baseWaterImageReact
baseWaterImageReact: ReactiveVariable<undefined | { [xx: string]: any }>
blendColor
blendColor: undefined | [number, number, number, number] = ...
blendColorChanged
blendColorChanged: Listener<
[
undefined
| [number, number, number, number],
undefined | [number, number, number, number],
],
>
blendColorReact
blendColorReact: ReactiveVariable<undefined | [number, number, number, number]>
flowSpeed
flowSpeed: number = 0
flowSpeedChanged
flowSpeedChanged: Listener<[number, number]>
flowSpeedReact
flowSpeedReact: ReactiveVariable<number>
frequency
frequency: number = 1000
frequencyChanged
frequencyChanged: Listener<[number, number]>
frequencyReact
frequencyReact: ReactiveVariable<number>
ground
ground: undefined | boolean = ...
groundChanged
groundChanged: Listener<[undefined | boolean, undefined | boolean]>
groundReact
groundReact:
| ReactiveVariable<undefined>
| ReactiveVariable<false>
| ReactiveVariable<true>
normalMap
normalMap: string = ...
normalMapChanged
normalMapChanged: Listener<[string, string]>
normalMapReact
normalMapReact: ReactiveVariable<string>
points
points: undefined | [number, number, number][] = ...
pointsChanged
pointsChanged: Listener<
[
undefined
| [number, number, number][],
undefined | [number, number, number][],
],
>
pointsReact
pointsReact: ReactiveVariable<undefined | [number, number, number][]>
show
show: boolean = true
showChanged
showChanged: Listener<[boolean, boolean]>
showReact
showReact: ReactiveVariable<false> | ReactiveVariable<true>
specularIntensity
specularIntensity: number = 0.3
specularIntensityChanged
specularIntensityChanged: Listener<[number, number]>
specularIntensityReact
specularIntensityReact: ReactiveVariable<number>
specularMap
specularMap: undefined | string = ...
specularMapChanged
specularMapChanged: Listener<[undefined | string, undefined | string]>
specularMapReact
specularMapReact: ReactiveVariable<string> | ReactiveVariable<undefined>
stRotation
stRotation: undefined | number = ...
stRotationChanged
stRotationChanged: Listener<[undefined | number, undefined | number]>
stRotationReact
stRotationReact: ReactiveVariable<undefined> | ReactiveVariable<number>
waterColor
waterColor: ESJColor = ...
waterColorChanged
waterColorChanged: Listener<[ESJColor, ESJColor]>
waterColorReact
waterColorReact: ReactiveVariable<ESJColor>
静态_lastMemId
_lastMemId: number