EarthSDK
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    层级 (查看层级一览)

    索引

    构造函数

    属性

    allowPicking: boolean = false
    allowPickingChanged: Listener<[boolean, boolean]>
    allowPickingReact: ReactiveVariable<false> | ReactiveVariable<true>
    arcType: CzmArcType = ...
    arcTypeChanged: Listener<[CzmArcType, CzmArcType]>
    arcTypeReact:
        | ReactiveVariable<"NONE">
        | ReactiveVariable<"GEODESIC">
        | ReactiveVariable<"RHUMB">
    color: [number, number, number, number] = ...
    colorChanged: Listener<
        [[number, number, number, number], [number, number, number, number]],
    >
    colorReact: ReactiveVariable<[number, number, number, number]>
    customArrow: boolean = false
    customArrowChanged: Listener<[boolean, boolean]>
    customArrowParams: {
        arrowColor: ESJColor;
        color: ESJColor;
        image: string;
        lineLength: number;
        repeat: number;
        speed: number;
    } = ...
    customArrowParamsChanged: Listener<
        [
            {
                arrowColor: ESJColor;
                color: ESJColor;
                image: string;
                lineLength: number;
                repeat: number;
                speed: number;
            },
            {
                arrowColor: ESJColor;
                color: ESJColor;
                image: string;
                lineLength: number;
                repeat: number;
                speed: number;
            },
        ],
    >
    customArrowParamsReact: ReactiveVariable<
        {
            arrowColor: ESJColor;
            color: ESJColor;
            image: string;
            lineLength: number;
            repeat: number;
            speed: number;
        },
    >
    customArrowReact: ReactiveVariable<false> | ReactiveVariable<true>
    dashLength: number = 16
    dashLengthChanged: Listener<[number, number]>
    dashLengthReact: ReactiveVariable<number>
    dashPattern: number = 255
    dashPatternChanged: Listener<[number, number]>
    dashPatternReact: ReactiveVariable<number>
    depthTest: boolean = false
    depthTestChanged: Listener<[boolean, boolean]>
    depthTestReact: ReactiveVariable<false> | ReactiveVariable<true>
    gapColor: [number, number, number, number] = ...
    gapColorChanged: Listener<
        [[number, number, number, number], [number, number, number, number]],
    >
    gapColorReact: ReactiveVariable<[number, number, number, number]>
    ground: boolean = false
    groundChanged: Listener<[boolean, boolean]>
    groundReact: ReactiveVariable<false> | ReactiveVariable<true>
    hasArrow: boolean = false
    hasArrowChanged: Listener<[boolean, boolean]>
    hasArrowReact: ReactiveVariable<false> | ReactiveVariable<true>
    hasDash: boolean = false
    hasDashChanged: Listener<[boolean, boolean]>
    hasDashReact: ReactiveVariable<false> | ReactiveVariable<true>
    loop: boolean = false
    loopChanged: Listener<[boolean, boolean]>
    loopReact: ReactiveVariable<false> | ReactiveVariable<true>
    positions: undefined | [number, number, number][] = ...
    positionsChanged: Listener<
        [
            undefined
            | [number, number, number][],
            undefined | [number, number, number][],
        ],
    >
    positionsReact: ReactiveVariable<undefined | [number, number, number][]>
    show: boolean = true
    showChanged: Listener<[boolean, boolean]>
    showReact: ReactiveVariable<false> | ReactiveVariable<true>
    viewDistanceDebug: boolean = false
    viewDistanceDebugChanged: Listener<[boolean, boolean]>
    viewDistanceDebugReact: ReactiveVariable<false> | ReactiveVariable<true>
    viewDistanceRange: undefined | [number, number, number, number] = ...
    viewDistanceRangeChanged: Listener<
        [
            undefined
            | [number, number, number, number],
            undefined | [number, number, number, number],
        ],
    >
    viewDistanceRangeReact: ReactiveVariable<
        undefined
        | [number, number, number, number],
    >
    width: number = 2.0
    widthChanged: Listener<[number, number]>
    widthReact: ReactiveVariable<number>
    zIndex: number = 0
    zIndexChanged: Listener<[number, number]>
    zIndexReact: ReactiveVariable<number>
    _lastMemId: number = -1
    defaults: {
        positions: never[];
        viewDistanceRange: [number, number, number, number];
    } = ...

    访问器

    • get disposers(): (() => void)[]

      返回 (() => void)[]

    • get flyToEvent(): Listener<[undefined | number]>

      返回 Listener<[undefined | number]>

    • get id(): string

      返回 string

    • set id(value: string): void

      参数

      • value: string

      返回 void

    • get idChanged(): Listener<[string, string]>

      返回 Listener<[string, string]>

    • get memId(): number

      返回 number

    • get polylineOrGroundPolylineResetting(): ObjResettingWithEvent<
          Polyline
          | GroundPolyline,
          Listener<[boolean, boolean]>,
      >

      返回 ObjResettingWithEvent<Polyline | GroundPolyline, Listener<[boolean, boolean]>>

    • get toDestroyEvent(): Listener

      返回 Listener

    • get visibleAlpha(): number

      返回 number

    • get visibleAlphaChanged(): Listener<[number, number]>

      返回 Listener<[number, number]>

    方法

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 返回 undefined

    • 请不要重写destroy,请使用destroyImp来重写!

      返回 undefined

    • 返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • 可选duration: number

      返回 void

    • 返回 boolean

    • 返回 boolean

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 undefined

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T