allowPicking
allowPicking: boolean = false
allowPickingChanged
allowPickingChanged: Listener<[boolean, boolean]>
allowPickingReact
allowPickingReact: ReactiveVariable<false> | ReactiveVariable<true>
color
color: [number, number, number, number] = ...
colorChanged
colorChanged: Listener<
[[number, number, number, number], [number, number, number, number]],
>
colorReact
colorReact: ReactiveVariable<[number, number, number, number]>
czmTextureId
czmTextureId: string = ''
czmTextureIdChanged
czmTextureIdChanged: Listener<[string, string]>
czmTextureIdReact
czmTextureIdReact: ReactiveVariable<string>
maximumScale
maximumScale: number = Number.MAX_VALUE
maximumScaleChanged
maximumScaleChanged: Listener<[number, number]>
maximumScaleReact
maximumScaleReact: ReactiveVariable<number>
minimumScale
minimumScale: number = Number.MIN_VALUE
minimumScaleChanged
minimumScaleChanged: Listener<[number, number]>
minimumScaleReact
minimumScaleReact: ReactiveVariable<number>
originRatioAndOffset
originRatioAndOffset: [
leftRatio: number,
topRatio: number,
leftOffset: number,
topOffset: number,
] = ...
originRatioAndOffsetChanged
originRatioAndOffsetChanged: Listener<
[
[
leftRatio: number,
topRatio: number,
leftOffset: number,
topOffset: number,
],
[
leftRatio: number,
topRatio: number,
leftOffset: number,
topOffset: number,
],
],
>
originRatioAndOffsetReact
originRatioAndOffsetReact: ReactiveVariable<
[
leftRatio: number,
topRatio: number,
leftOffset: number,
topOffset: number,
],
>
pixelSize
pixelSize: undefined | number = ...
pixelSizeChanged
pixelSizeChanged: Listener<[undefined | number, undefined | number]>
pixelSizeReact
pixelSizeReact: ReactiveVariable<undefined> | ReactiveVariable<number>
position
position: undefined | [number, number, number] = ...
positionChanged
positionChanged: Listener<
[
undefined
| [number, number, number],
undefined | [number, number, number],
],
>
positionReact
positionReact: ReactiveVariable<undefined | [number, number, number]>
rotation
rotation: [number, number, number] = ...
rotationChanged
rotationChanged: Listener<[[number, number, number], [number, number, number]]>
rotationMode
rotationModeReact
rotationModeReact:
| ReactiveVariable<"WithCamera">
| ReactiveVariable<"WithCameraOnlyZ">
| ReactiveVariable<"WithProp">
rotationReact
rotationReact: ReactiveVariable<[number, number, number]>
rotationWithCamera
rotationWithCamera: boolean = false
rotationWithCameraChanged
rotationWithCameraChanged: Listener<[boolean, boolean]>
rotationWithCameraReact
rotationWithCameraReact: ReactiveVariable<false> | ReactiveVariable<true>
scale
scale: [number, number] = ...
scaleChanged
scaleChanged: Listener<[[number, number], [number, number]]>
scaleReact
scaleReact: ReactiveVariable<[number, number]>
show
show: boolean = true
showChanged
showChanged: Listener<[boolean, boolean]>
showReact
showReact: ReactiveVariable<false> | ReactiveVariable<true>
size
size: [number, number] = ...
sizeChanged
sizeChanged: Listener<[[number, number], [number, number]]>
sizeReact
sizeReact: ReactiveVariable<[number, number]>
uri
uri: string = '${earthsdk3-assets-script-dir}/assets/img/location.png'
uriChanged
uriChanged: Listener<[string, string]>
uriReact
uriReact: ReactiveVariable<string>
useAxis
useAxis: string = 'XY'
useAxisChanged
useAxisChanged: Listener<[string, string]>
useAxisReact
useAxisReact: ReactiveVariable<string>
viewDistanceDebug
viewDistanceDebug: boolean = false
viewDistanceDebugChanged
viewDistanceDebugChanged: Listener<[boolean, boolean]>
viewDistanceDebugReact
viewDistanceDebugReact: ReactiveVariable<false> | ReactiveVariable<true>
viewDistanceRange
viewDistanceRange: undefined | [number, number, number, number] = ...
viewDistanceRangeChanged
viewDistanceRangeChanged: Listener<
[
undefined
| [number, number, number, number],
undefined | [number, number, number, number],
],
>
viewDistanceRangeReact
viewDistanceRangeReact: ReactiveVariable<
undefined
| [number, number, number, number],
>
静态_lastMemId
_lastMemId: number
静态defaults
defaults: {
position: [number, number, number];
useAxis: string;
viewDistanceRange: [number, number, number, number];
} = ...
已被弃用
rotationWithCamera属性已废弃,请使用rotationMode!