startEditingCallFunc( viewer: UeCloudViewerBase, sceneObjectID: string, editingID: string, modes: string | string[], useKeyToSwitch?: boolean,): Promise<undefined | { error: undefined | string }> 参数
- viewer: UeCloudViewerBase
- sceneObjectID: string
- editingID: string
- modes: string | string[]
- useKeyToSwitch: boolean = true
返回 Promise<undefined | { error: undefined | string }>