返回 {
enabled: boolean;
mode: "NONE" | "CTRL" | "SHIFT";
pickReference: "ES3DTileset" | "NONE" | "ESTerrainLayerEditing";
position: ReactiveVariable<undefined | ESJVector3D>;
radius: number;
radiusRange: ReactiveVariable<undefined | ESJVector2D>;
startPosition: ReactiveVariable<undefined | ESJVector3D>;
virtualHeight: undefined | number;
}