EarthSDK
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    类 VisibilityModifyEditing

    层级 (查看层级一览)

    索引

    构造函数

    属性

    _menuPoiCommand: Event<[editingPoint: ModifyEditingPoint, command: string]> = ...
    debug: boolean = false
    debugChanged: Listener<[boolean, boolean]>
    debugReact: ReactiveVariable<false> | ReactiveVariable<true>
    enabled: boolean = true
    enabledChanged: Listener<[boolean, boolean]>
    enabledReact: ReactiveVariable<false> | ReactiveVariable<true>
    firstControlPointImageUrl: string = ...
    firstControlPointImageUrlChanged: Listener<[string, string]>
    firstControlPointImageUrlReact: ReactiveVariable<string>
    hideCursorInfo: boolean = false
    hideCursorInfoChanged: Listener<[boolean, boolean]>
    hideCursorInfoReact: ReactiveVariable<false> | ReactiveVariable<true>
    loop: boolean = false
    loopChanged: Listener<[boolean, boolean]>
    loopReact: ReactiveVariable<false> | ReactiveVariable<true>
    maxPointsNum: number = Number.MAX_SAFE_INTEGER
    maxPointsNumChanged: Listener<[number, number]>
    maxPointsNumReact: ReactiveVariable<number>
    middlePointShow: boolean = true
    middlePointShowChanged: Listener<[boolean, boolean]>
    middlePointShowReact: ReactiveVariable<false> | ReactiveVariable<true>
    moveWithFirstPosition: boolean = false
    moveWithFirstPositionChanged: Listener<[boolean, boolean]>
    moveWithFirstPositionReact: ReactiveVariable<false> | ReactiveVariable<true>
    otherControlPointImageUrl: string = ...
    otherControlPointImageUrlChanged: Listener<[string, string]>
    otherControlPointImageUrlReact: ReactiveVariable<string>
    polylineArcType: ESJArcType = ...
    polylineArcTypeChanged: Listener<[ESJArcType, ESJArcType]>
    polylineArcTypeReact:
        | ReactiveVariable<"NONE">
        | ReactiveVariable<"GEODESIC">
        | ReactiveVariable<"RHUMB">
    polylineColor: ESJVector4D = ...
    polylineColorChanged: Listener<[ESJVector4D, ESJVector4D]>
    polylineColorReact: ReactiveVariable<ESJVector4D>
    polylineShow: boolean = true
    polylineShowChanged: Listener<[boolean, boolean]>
    polylineShowReact: ReactiveVariable<false> | ReactiveVariable<true>
    polylineWidth: number = 1
    polylineWidthChanged: Listener<[number, number]>
    polylineWidthReact: ReactiveVariable<number>
    translationEditing: TranslationEditing
    visibilityPositions: undefined | [number, number, number][][] = ...
    visibilityPositionsChanged: Listener<
        [
            undefined
            | [number, number, number][][],
            undefined | [number, number, number][][],
        ],
    >
    visibilityPositionsReact: ReactiveVariable<
        undefined
        | [number, number, number][][],
    >
    _lastMemId: number = -1
    baseImageUrl: string = ...
    defaults: {
        debug: boolean;
        enabled: boolean;
        firstControlPointImageUrl: string;
        loop: boolean;
        maxPointsNum: number;
        otherControlPointImageUrl: string;
        polylineArcType: string;
        polylineColor: number[];
        polylineShow: boolean;
        polylineWidth: number;
    } = ...

    访问器

    • get cancelEvent(): Event<[]>

      返回 Event<[]>

    • get currentProcess(): undefined | Processing<void, []>

      返回 undefined | Processing<void, []>

    • set currentProcess(value: undefined | Processing<void, []>): void

      参数

      返回 void

    • get disposers(): (() => void)[]

      返回 (() => void)[]

    • get memId(): number

      返回 number

    • 返回 boolean

    • 参数

      • value: boolean

      返回 void

    • 返回 Listener<[boolean, boolean]>

    • get olViewer(): ESOlViewer

      返回 ESOlViewer

    • get overEvent(): Event<[number]>

      返回 Event<[number]>

    • get positions(): ESJVector3DArray

      返回 ESJVector3DArray

    • set positions(value: ESJVector3DArray): void

      参数

      返回 void

    • get positionsChanged(): Event<[]>

      返回 Event<[]>

    • get status(): EditingStatusType

      返回 EditingStatusType

    • set status(value: EditingStatusType): void

      参数

      • value: EditingStatusType

      返回 void

    • get statusChanged(): Listener<[EditingStatusType, EditingStatusType]>

      返回 Listener<[EditingStatusType, EditingStatusType]>

    • get toDestroyEvent(): Listener

      返回 Listener

    方法

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 void

    • 参数

      返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 返回 undefined

    • 请不要重写destroy,请使用destroyImp来重写!

      返回 undefined

    • 返回 void

    • 参数

      • disposeFunc: () => void

      返回 () => void

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 类型参数

      • T extends { destroy(): void }

      参数

      • obj: T

      返回 T

    • 参数

      返回 void

    • 每次调用都会创建一个新的数组,谨慎使用,避免影响性能!

      返回 ESJVector3DArray

    • 返回 boolean

    • 返回 boolean

    • 参数

      • editingPoint: ModifyEditingPoint
      • command: string

      返回 void

    • 参数

      • posEditor: ModifyEditingPoint

      返回 void

    • 参数

      返回 boolean

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T

    • 返回 undefined

    • 类型参数

      • T extends { tryDestroy(): void }

      参数

      • obj: T

      返回 T